Stellarium 0.15.2
Scenery3dDialog.hpp
1 /*
2  * Stellarium Scenery3d Plug-in
3  *
4  * Copyright (C) 2011-2015 Simon Parzer, Peter Neubauer, Georg Zotti, Andrei Borza, Florian Schaukowitsch
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
19  */
20 
21 #ifndef _SCENERY3DDIALOG_HPP_
22 #define _SCENERY3DDIALOG_HPP_
23 
24 #include "StelDialog.hpp"
25 #include "S3DEnum.hpp"
26 #include "ui_scenery3dDialog.h"
27 
28 class Scenery3dMgr;
29 struct SceneInfo;
30 
32 {
33  Q_OBJECT
34 public:
35  Scenery3dDialog(QObject* parent = NULL);
36  ~Scenery3dDialog();
37 
38 public slots:
39  void retranslate();
40 
41 protected:
42  void createDialogContent();
43 
44 private slots:
45  void on_comboBoxShadowFiltering_currentIndexChanged(int index);
46  void on_comboBoxCubemapMode_currentIndexChanged(int index);
47  void on_sliderTorchStrength_valueChanged(int value);
48  void on_sliderTorchRange_valueChanged(int value);
49  void on_checkBoxDefaultScene_stateChanged(int value);
50  void on_comboBoxCubemapSize_currentIndexChanged(int index);
51  void on_comboBoxShadowmapSize_currentIndexChanged(int index);
52 
53  void scenery3dChanged(QListWidgetItem* item);
54 
55  void updateTorchStrength(float val);
56  void updateTorchRange(float val);
57  void updateLazyDrawingInterval(float val);
58  void updateShadowFilterQuality(S3DEnum::ShadowFilterQuality quality);
59  void updateSecondDominantFaceEnabled();
60 
61  void updateCurrentScene(const SceneInfo& sceneInfo);
62 
63  void initResolutionCombobox(QComboBox* cb);
64  void setResolutionCombobox(QComboBox* cb, uint val);
65 
66  void updateShortcutStrings();
67 
68  void updateToolTipStrings();
69 
70 private:
72  void createUpdateConnections();
74  void setToInitialValues();
75  void updateTextBrowser(const SceneInfo& si);
76 
77  QVector<QAbstractButton*> shortcutButtons;
78  Ui_scenery3dDialogForm* ui;
79  Scenery3dMgr* mgr;
80 };
81 
82 #endif
Contains all the metadata necessary for a Scenery3d scene, and can be loaded from special ...
Definition: SceneInfo.hpp:34
Base class for all the GUI windows in Stellarium.
Definition: StelDialog.hpp:72
Main class of the module, inherits from StelModule.
ShadowFilterQuality
Contains different shadow filter settings.
Definition: S3DEnum.hpp:46
void createDialogContent()
Initialize the dialog widgets and connect the signals/slots.