Stellarium 0.15.2
Quasar.hpp
1 /*
2  * Copyright (C) 2011 Alexander Wolf
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5  * modify it under the terms of the GNU General Public License
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18 
19 #ifndef _QUASAR_HPP_
20 #define _QUASAR_HPP_ 1
21 
22 #include <QVariant>
23 #include <QString>
24 #include <QStringList>
25 #include <QFont>
26 #include <QList>
27 #include <QDateTime>
28 
29 #include "StelObject.hpp"
30 #include "StelTextureTypes.hpp"
31 #include "StelFader.hpp"
32 
33 class StelPainter;
34 
40 
41 class Quasar : public StelObject
42 {
43  friend class Quasars;
44 public:
46  Quasar(const QVariantMap& map);
47  ~Quasar();
48 
57  QVariantMap getMap(void) const;
58 
59  virtual QString getType(void) const
60  {
61  return "Quasar";
62  }
63 
64  virtual float getSelectPriority(const StelCore *core) const;
65 
69  virtual QString getInfoString(const StelCore* core, const InfoStringGroup& flags) const;
71  // TODO: Describe the fields.
75  virtual QVariantMap getInfoMap(const StelCore *core) const;
76  virtual Vec3f getInfoColor(void) const;
77  virtual Vec3d getJ2000EquatorialPos(const StelCore*) const
78  {
79  return XYZ;
80  }
81  virtual float getVMagnitude(const StelCore* core) const;
82  virtual double getAngularSize(const StelCore* core) const;
83  virtual QString getNameI18n(void) const
84  {
85  return designation;
86  }
87  virtual QString getEnglishName(void) const
88  {
89  return designation;
90  }
91 
92  void update(double deltaTime);
93 
94 private:
95  bool initialized;
96 
97  Vec3d XYZ; // holds J2000 position
98 
99  static StelTextureSP hintTexture;
100  static StelTextureSP markerTexture;
101  static bool distributionMode;
102  static Vec3f markerColor;
103 
104  void draw(StelCore* core, StelPainter& painter);
107  unsigned char BvToColorIndex(float b_v);
108 
109  // Quasar
110  QString designation;
111  float VMagnitude;
112  float AMagnitude;
113  float bV;
114  double qRA;
115  double qDE;
116  float redshift;
117 
118  LinearFader labelsFader;
119 };
120 
121 #endif // _QUASAR_HPP_
virtual float getSelectPriority(const StelCore *core) const
Return a priority value which is used to discriminate objects by priority As for magnitudes, the lower is the higher priority.
virtual void draw(StelCore *core)
Execute all the drawing functions for this module.
Implementation of StelFader which implements a linear transition.
Definition: StelFader.hpp:77
The base abstract class for sky objects used in Stellarium like Stars, Planets, Constellations etc...
Definition: StelObject.hpp:36
Define the StelTextureSP type.
virtual double getAngularSize(const StelCore *core) const
Return the angular radius of a circle containing the object as seen from the observer with the circle...
virtual Vec3d getJ2000EquatorialPos(const StelCore *) const
Get observer-centered equatorial coordinates at equinox J2000.
Definition: Quasar.hpp:77
Main class for Stellarium core processing.
Definition: StelCore.hpp:48
virtual QString getEnglishName(void) const
Return object&#39;s name in english.
Definition: Quasar.hpp:87
virtual QVariantMap getInfoMap(const StelCore *core) const
Return a map like StelObject::getInfoMap(), but with a few extra tags also available in getMap()...
A Quasar object represents one Quasar on the sky.
Definition: Quasar.hpp:41
virtual QString getInfoString(const StelCore *core, const InfoStringGroup &flags) const
Get an HTML string to describe the object.
Provides functions for performing openGL drawing operations.
Definition: StelPainter.hpp:40
Main class of the Quasars plugin.
Definition: Quasars.hpp:69
virtual void update(double)
Update the module with respect to the time.
Definition: Quasars.hpp:95
QVariantMap getMap(void) const
Get a QVariantMap which describes the Quasar.
virtual QString getType(void) const
Return object&#39;s type. It should be the name of the class.
Definition: Quasar.hpp:59
virtual float getVMagnitude(const StelCore *core) const
Return object&#39;s apparent V magnitude as seen from observer, without including extinction.
QSharedPointer< StelTexture > StelTextureSP
Use shared pointer to simplify memory managment.
Quasar(const QVariantMap &map)
virtual Vec3f getInfoColor(void) const
Get a color used to display info about the object.
virtual QString getNameI18n(void) const
Return translated object&#39;s name.
Definition: Quasar.hpp:83