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Stellarium 0.12.4
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Special SphericalRegion for a point on the sphere. More...
#include <StelSphereGeometry.hpp>
Public Member Functions | |
SphericalPoint (const Vec3d &an) | |
virtual SphericalRegionType | getType () const |
virtual OctahedronPolygon | getOctahedronPolygon () const |
Return the octahedron contour representation of the polygon. More... | |
virtual double | getArea () const |
Return the area of the region in steradians. More... | |
virtual bool | isEmpty () const |
Return true if the region is empty. More... | |
virtual Vec3d | getPointInside () const |
Return a point located inside the region. More... | |
virtual SphericalCap | getBoundingCap () const |
Return a bounding SphericalCap. More... | |
virtual QVariantList | toQVariant () const |
Serialize the region into a QVariant map matching the JSON format. More... | |
virtual void | serialize (QDataStream &out) const |
Serialize the region. This method must allow as fast as possible serialization and work with deserialize(). More... | |
virtual bool | contains (const Vec3d &p) const |
virtual bool | contains (const SphericalPolygon &) const |
virtual bool | contains (const SphericalConvexPolygon &) const |
virtual bool | contains (const SphericalCap &) const |
virtual bool | contains (const SphericalPoint &r) const |
virtual bool | contains (const AllSkySphericalRegion &) const |
virtual bool | intersects (const SphericalPolygon &) const |
virtual bool | intersects (const SphericalConvexPolygon &) const |
virtual bool | intersects (const SphericalCap &r) const |
virtual bool | intersects (const SphericalPoint &r) const |
virtual bool | intersects (const AllSkySphericalRegion &) const |
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SphericalRegion () | |
Default constructor. Inializes with no vertex buffers. More... | |
virtual | ~SphericalRegion () |
Destructor. Cleans up vertex buffers, if any. More... | |
virtual QVector< SphericalCap > | getBoundingSphericalCaps () const |
Return the list of SphericalCap bounding the ConvexPolygon. More... | |
virtual SphericalRegionP | getEnlarged (double margin) const |
Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More... | |
virtual const QVector< Vec3d > & | getFillVertexPositions () const |
Get a vector of vertex positions forming the region. More... | |
virtual PrimitiveType | getFillPrimitiveType () const |
Get primitive type determining how vertices in vector returned by getFillVertexPositions() form triangles. More... | |
virtual const QVector< Vec3d > & | getOutlineVertexPositions () const |
Get the outline of the contours defining the SphericalPolygon. More... | |
virtual PrimitiveType | getOutlinePrimitiveType () const |
Get primitive type determining how vertices in vector returned by getOutlinePrimitiveType() form lines. More... | |
virtual QVector< QVector< Vec3d > > | getSimplifiedContours () const |
Get the contours defining the SphericalPolygon when combined using a positive winding rule. More... | |
QByteArray | toJSON () const |
Output a JSON string representing the polygon. More... | |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
bool | contains (const EmptySphericalRegion &) const |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
bool | intersects (const EmptySphericalRegion &) const |
SphericalRegionP | getIntersection (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the intersection of this and the given region. More... | |
SphericalRegionP | getIntersection (const SphericalRegionP r) const |
virtual SphericalRegionP | getIntersection (const SphericalPolygon &r) const |
virtual SphericalRegionP | getIntersection (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getIntersection (const SphericalCap &r) const |
virtual SphericalRegionP | getIntersection (const SphericalPoint &r) const |
virtual SphericalRegionP | getIntersection (const AllSkySphericalRegion &r) const |
SphericalRegionP | getIntersection (const EmptySphericalRegion &r) const |
SphericalRegionP | getUnion (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the union of this and the given region. More... | |
SphericalRegionP | getUnion (const SphericalRegionP r) const |
virtual SphericalRegionP | getUnion (const SphericalPolygon &r) const |
virtual SphericalRegionP | getUnion (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getUnion (const SphericalCap &r) const |
virtual SphericalRegionP | getUnion (const SphericalPoint &r) const |
SphericalRegionP | getUnion (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getUnion (const EmptySphericalRegion &r) const |
SphericalRegionP | getSubtraction (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the subtraction of the given region from this. More... | |
SphericalRegionP | getSubtraction (const SphericalRegionP r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalCap &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPoint &r) const |
SphericalRegionP | getSubtraction (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getSubtraction (const EmptySphericalRegion &r) const |
virtual void | drawFill (class StelRenderer *renderer, const DrawParams ¶ms) |
Draw the region as triangles (i.e. More... | |
virtual void | drawOutline (class StelRenderer *renderer, const DrawParams ¶ms) |
Draw the outline of the region. More... | |
Static Public Member Functions | |
static SphericalRegionP | deserialize (QDataStream &in) |
Deserialize the region. This method must allow as fast as possible deserialization. More... | |
Public Attributes | |
Vec3d | n |
The unit vector of the point direction. More... | |
Additional Inherited Members | |
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enum | SphericalRegionType { Point = 0, Cap = 1, AllSky = 2, Polygon = 3, ConvexPolygon = 4, Empty = 5, Invalid = 6 } |
define types for all supported regions. More... | |
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virtual void | updateFillVertexBuffer (class StelRenderer *renderer, const DrawParams ¶ms, bool handleDiscontinuity) |
Update the vertex buffer used by drawFill(). More... | |
virtual void | drawFillVertexBuffer (class StelRenderer *renderer, class StelProjector *projector) |
Drawing part of drawFill() - assumes the buffer/s is/are generated. More... | |
virtual bool | needToUpdateFillVertexBuffers () const |
Do we need to update vertex buffer/s used by drawFill()? More... | |
virtual void | fillVertexBuffersUpdated () |
Called after updating vertex buffer/s used by drawFill(). More... | |
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StelVertexBuffer< PlainVertex > * | fillPlainVertexBuffer |
Cached plain vertex buffer for drawing. More... | |
bool | useProjector |
Should Renderer draw calls specify a projector? More... | |
Special SphericalRegion for a point on the sphere.
Definition at line 663 of file StelSphereGeometry.hpp.
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Deserialize the region. This method must allow as fast as possible deserialization.
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inlinevirtual |
Return the area of the region in steradians.
Reimplemented from SphericalRegion.
Definition at line 671 of file StelSphereGeometry.hpp.
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inlinevirtual |
Return a bounding SphericalCap.
This method is heavily used and therefore needs to be very fast. The returned SphericalCap doesn't have to be the smallest one, but smaller is better.
Reimplemented from SphericalRegion.
Definition at line 674 of file StelSphereGeometry.hpp.
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virtual |
Return the octahedron contour representation of the polygon.
It can be used for safe computation of intersection/union in the general case.
Implements SphericalRegion.
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inlinevirtual |
Return a point located inside the region.
Reimplemented from SphericalRegion.
Definition at line 673 of file StelSphereGeometry.hpp.
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inlinevirtual |
Return true if the region is empty.
Reimplemented from SphericalRegion.
Definition at line 672 of file StelSphereGeometry.hpp.
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inlinevirtual |
Serialize the region. This method must allow as fast as possible serialization and work with deserialize().
Implements SphericalRegion.
Definition at line 678 of file StelSphereGeometry.hpp.
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virtual |
Serialize the region into a QVariant map matching the JSON format.
The format is ["POINT", [ra, dec]], with ra dec in degree in ICRS frame.
Implements SphericalRegion.
Vec3d SphericalPoint::n |
The unit vector of the point direction.
Definition at line 697 of file StelSphereGeometry.hpp.