Stellarium
1.2
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Public Member Functions | |
TrailGroup (float atimeExtent, int maxPoints) | |
void | draw (StelCore *core, StelPainter *) |
void | update () |
void | addObject (const StelObjectP &, const Vec3f *col=Q_NULLPTR) |
void | setOpacity (float op) |
void | reset (int maxPoints) |
Reset (clear) all trails points, and set maximum trail length to keep up framerate. | |