Abstract class defining the API to implement for all sky layers.
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#include <StelSkyLayer.hpp>
A sky layer is a graphical layer containing images or polygons displayed in the sky. The StelSkyLayerMgr allows to set the display order for layers, as well as opacity.
◆ getKeyHint()
virtual QString StelSkyLayer::getKeyHint |
( |
| ) |
const |
|
inlinevirtual |
Note that the key effectively used may be different.
◆ getLayerDescriptionHtml()
virtual QString StelSkyLayer::getLayerDescriptionHtml |
( |
| ) |
const |
|
inlinevirtual |
◆ loadingStateChanged
void StelSkyLayer::loadingStateChanged |
( |
bool |
b | ) |
|
|
signal |
- Parameters
-
b | true if data loading started, false if finished. |
◆ percentLoadedChanged
void StelSkyLayer::percentLoadedChanged |
( |
int |
percentage | ) |
|
|
signal |
- Parameters
-
percentage | the percentage of loaded data. |