Allow to apply visual effects on the whole Stellarium viewport.
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#include <StelViewportEffect.hpp>
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virtual QString | getName () |
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| virtual void | alterBuffer (QOpenGLFramebufferObject *) const |
| | Alter the GL frame buffer, this method must not display anything. More...
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| virtual void | paintViewportBuffer (const QOpenGLFramebufferObject *buf) const |
| | Draw the viewport on the screen. More...
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| virtual void | distortXY (float &x, float &y) const |
| | Distort an x,y position according to the distortion. More...
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| virtual void StelViewportEffect::alterBuffer |
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QOpenGLFramebufferObject * |
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const |
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inlinevirtual |
The default implementation does nothing.
| virtual void StelViewportEffect::distortXY |
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float & |
x, |
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float & |
y |
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) |
| const |
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inlinevirtual |
| virtual void StelViewportEffect::paintViewportBuffer |
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const QOpenGLFramebufferObject * |
buf | ) |
const |
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virtual |