Stellarium
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A special case of SphericalPolygon for which the polygon is convex. More...
#include <StelSphereGeometry.hpp>
Public Member Functions | |
SphericalConvexPolygon () | |
Default constructor. | |
SphericalConvexPolygon (const QVector< QVector< Vec3d > > &contours) | |
Constructor from a list of contours. | |
SphericalConvexPolygon (const QVector< Vec3d > &contour) | |
Constructor from one contour. | |
SphericalConvexPolygon (const Vec3d &e0, const Vec3d &e1, const Vec3d &e2) | |
Special constructor for triangle. | |
SphericalConvexPolygon (const Vec3d &e0, const Vec3d &e1, const Vec3d &e2, const Vec3d &e3) | |
Special constructor for quads. | |
SphericalRegionType | getType () const override |
OctahedronPolygon | getOctahedronPolygon () const override |
Return the octahedron contour representation of the polygon. More... | |
StelVertexArray | getFillVertexArray (const Vec3d &observerVelocityForAberration) override |
Return an OpenGL compatible array to be displayed using vertex arrays. More... | |
StelVertexArray | getFillVertexArray () const override |
Return an OpenGL compatible array to be displayed using vertex arrays. | |
StelVertexArray | getOutlineVertexArray () const override |
Get the outline of the contours defining the SphericalPolygon. More... | |
StelVertexArray | getOutlineVertexArray (Vec3d observerVelocityForAberration) override |
Get the outline of the contours defining the SphericalPolygon. More... | |
double | getArea () const override |
Return the area of the region in steradians. | |
bool | isEmpty () const override |
Return true if the region is empty. | |
Vec3d | getPointInside () const override |
Return a point located inside the region. | |
SphericalCap | getBoundingCap () const override |
Return a bounding SphericalCap. More... | |
QVector< SphericalCap > | getBoundingSphericalCaps () const override |
Return the list of SphericalCap bounding the ConvexPolygon. | |
QVariantList | toQVariant () const override |
Serialize the region into a QVariant map matching the JSON format. More... | |
void | serialize (QDataStream &out) const override |
Serialize the region. This method must allow as fast as possible serialization and work with deserialize(). | |
bool | contains (const Vec3d &p) const override |
bool | contains (const SphericalPolygon &r) const override |
bool | contains (const SphericalConvexPolygon &r) const override |
bool | contains (const SphericalCap &r) const override |
bool | contains (const SphericalPoint &r) const override |
bool | contains (const AllSkySphericalRegion &) const override |
bool | intersects (const SphericalCap &r) const override |
bool | intersects (const SphericalPolygon &r) const override |
bool | intersects (const SphericalConvexPolygon &r) const override |
bool | intersects (const SphericalPoint &r) const override |
bool | intersects (const AllSkySphericalRegion &) const override |
void | setContour (const QVector< Vec3d > &acontour) |
Set a single contour defining the SphericalPolygon. More... | |
const QVector< Vec3d > & | getConvexContour () const |
Get the single contour defining the SphericalConvexPolygon. | |
bool | checkValid () const |
Check if the polygon is valid, i.e. it has no side >180. | |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
virtual bool | intersects (const SphericalPolygon &r) const |
virtual bool | intersects (const SphericalConvexPolygon &r) const |
virtual bool | intersects (const SphericalCap &r) const |
virtual bool | intersects (const SphericalPoint &r) const |
virtual bool | intersects (const AllSkySphericalRegion &r) const |
bool | intersects (const EmptySphericalRegion &) const |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
virtual bool | contains (const Vec3d &p) const |
virtual bool | contains (const SphericalPolygon &r) const |
virtual bool | contains (const SphericalConvexPolygon &r) const |
virtual bool | contains (const SphericalCap &r) const |
virtual bool | contains (const SphericalPoint &r) const |
virtual bool | contains (const AllSkySphericalRegion &r) const |
bool | contains (const EmptySphericalRegion &) const |
Public Member Functions inherited from SphericalRegion | |
virtual SphericalRegionP | getEnlarged (double margin) const |
Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More... | |
virtual QVector< QVector< Vec3d > > | getSimplifiedContours () const |
Get the contours defining the SphericalPolygon when combined using a positive winding rule. More... | |
QByteArray | toJSON () const |
Output a JSON string representing the polygon. More... | |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
bool | contains (const EmptySphericalRegion &) const |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
bool | intersects (const EmptySphericalRegion &) const |
SphericalRegionP | getSubtraction (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the subtraction of the given region from this. More... | |
SphericalRegionP | getSubtraction (const SphericalRegionP r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalCap &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPoint &r) const |
SphericalRegionP | getSubtraction (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getSubtraction (const EmptySphericalRegion &r) const |
Static Public Member Functions | |
static bool | checkValidContour (const QVector< Vec3d > &contour) |
Check if the passed contour is convex and valid, i.e. it has no side >180. | |
static SphericalRegionP | deserialize (QDataStream &in) |
Deserialize the region. This method must allow as fast as possible deserialization. | |
Protected Member Functions | |
void | updateBoundingCap () |
Update the bounding cap from the vertex list. | |
bool | areAllPointsOutsideOneSide (const QVector< Vec3d > &points) const |
Computes whether the passed points are all outside of at least one SphericalCap defining the polygon boundary. | |
bool | containsConvexContour (const Vec3d *vertice, int nbVertex) const |
Static Protected Member Functions | |
static bool | areAllPointsOutsideOneSide (const Vec3d *thisContour, int nbThisContour, const Vec3d *points, int nbPoints) |
Computes whether the passed points are all outside of at least one SphericalCap defining the polygon boundary. More... | |
Protected Attributes | |
QVector< Vec3d > | contour |
A list of vertices of the convex contour. | |
QVector< Vec3d > | aberratedContour |
A list of vertices, built on the fly from the contour when aberration is required. | |
SphericalCap | cachedBoundingCap |
Cache the bounding cap. | |
Additional Inherited Members | |
Public Types inherited from SphericalRegion | |
enum | SphericalRegionType { Point = 0 , Cap = 1 , AllSky = 2 , Polygon = 3 , ConvexPolygon = 4 , Empty = 5 , Invalid = 6 } |
define types for all supported regions. | |
A special case of SphericalPolygon for which the polygon is convex.
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staticprotected |
Computes whether the passed points are all outside of at least one SphericalCap defining the polygon boundary.
thisContour | the vertices defining the contour. |
nbThisContour | nb of vertice of the contour. |
points | the points to test. |
nbPoints | the number of points to test. |
bool SphericalRegion::contains |
Returns whether a SphericalRegion is contained into this region.
A default potentially very slow implementation is provided for each case.
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inlineoverridevirtual |
Return a bounding SphericalCap.
This method is heavily used and therefore needs to be very fast. The returned SphericalCap doesn't have to be the smallest one, but smaller is better.
Reimplemented from SphericalRegion.
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overridevirtual |
Return an OpenGL compatible array to be displayed using vertex arrays.
Reimplemented from SphericalRegion.
Reimplemented in SphericalTexturedConvexPolygon.
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inlineoverridevirtual |
Return the octahedron contour representation of the polygon.
It can be used for safe computation of intersection/union in the general case.
Implements SphericalRegion.
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overridevirtual |
Get the outline of the contours defining the SphericalPolygon.
Reimplemented from SphericalRegion.
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overridevirtual |
Get the outline of the contours defining the SphericalPolygon.
Reimplemented from SphericalRegion.
bool SphericalRegion::intersects |
Returns whether a SphericalRegion intersects with this region.
A default potentially very slow implementation is provided for each case.
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inline |
Set a single contour defining the SphericalPolygon.
acontour | a contour defining the polygon area. |
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overridevirtual |
Serialize the region into a QVariant map matching the JSON format.
The format is
where the coords are a closed convex contour, with each points defined by ra dec in degree in the ICRS frame.
Implements SphericalRegion.
Reimplemented in SphericalTexturedConvexPolygon.