Stellarium
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Class defining default implementations for some spherical geometry methods. More...
#include <StelSphereGeometry.hpp>
Public Member Functions | |
SphericalPolygon (const QVector< QVector< Vec3d > > &contours) | |
Constructor from a list of contours. | |
SphericalPolygon (const QVector< Vec3d > &contour) | |
Constructor from one contour. | |
SphericalPolygon (const OctahedronPolygon &octContour) | |
SphericalPolygon (const QList< OctahedronPolygon > &octContours) | |
SphericalRegionType | getType () const override |
OctahedronPolygon | getOctahedronPolygon () const override |
Return the octahedron contour representation of the polygon. More... | |
QVariantList | toQVariant () const override |
Serialize the region into a QVariant map matching the JSON format. More... | |
void | serialize (QDataStream &out) const override |
Serialize the region. This method must allow as fast as possible serialization and work with deserialize(). | |
SphericalCap | getBoundingCap () const override |
Return a bounding SphericalCap. More... | |
bool | contains (const Vec3d &p) const override |
bool | contains (const SphericalPolygon &r) const override |
bool | contains (const SphericalConvexPolygon &r) const override |
bool | contains (const SphericalCap &r) const override |
bool | contains (const SphericalPoint &r) const override |
bool | contains (const AllSkySphericalRegion &r) const override |
SphericalRegionP | getSubtraction (const SphericalPoint &) const override |
SphericalRegionP | getSubtraction (const EmptySphericalRegion &) const override |
void | setContours (const QVector< QVector< Vec3d > > &contours) |
Set the contours defining the SphericalPolygon. More... | |
void | setContour (const QVector< Vec3d > &contour) |
Set a single contour defining the SphericalPolygon. More... | |
QVector< QVector< Vec3d > > | getClosedOutlineContours () const |
Return the list of closed contours defining the polygon boundaries. | |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
virtual bool | intersects (const SphericalPolygon &r) const |
virtual bool | intersects (const SphericalConvexPolygon &r) const |
virtual bool | intersects (const SphericalCap &r) const |
virtual bool | intersects (const SphericalPoint &r) const |
virtual bool | intersects (const AllSkySphericalRegion &r) const |
bool | intersects (const EmptySphericalRegion &) const |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
virtual bool | contains (const Vec3d &p) const |
virtual bool | contains (const SphericalPolygon &r) const |
virtual bool | contains (const SphericalConvexPolygon &r) const |
virtual bool | contains (const SphericalCap &r) const |
virtual bool | contains (const SphericalPoint &r) const |
virtual bool | contains (const AllSkySphericalRegion &r) const |
bool | contains (const EmptySphericalRegion &) const |
SphericalRegionP | getSubtraction (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the subtraction of the given region from this. More... | |
SphericalRegionP | getSubtraction (const SphericalRegionP r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalCap &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPoint &r) const |
SphericalRegionP | getSubtraction (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getSubtraction (const EmptySphericalRegion &r) const |
Public Member Functions inherited from SphericalRegion | |
virtual double | getArea () const |
Return the area of the region in steradians. | |
virtual bool | isEmpty () const |
Return true if the region is empty. | |
virtual Vec3d | getPointInside () const |
Return a point located inside the region. | |
virtual QVector< SphericalCap > | getBoundingSphericalCaps () const |
Return the list of SphericalCap bounding the ConvexPolygon. | |
virtual SphericalRegionP | getEnlarged (double margin) const |
Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More... | |
virtual StelVertexArray | getFillVertexArray () const |
Return an OpenGL compatible array to be displayed using vertex arrays. | |
virtual StelVertexArray | getFillVertexArray (const Vec3d &observerVelocityForAberration) |
Return an OpenGL compatible array to be displayed using vertex arrays. More... | |
virtual StelVertexArray | getOutlineVertexArray () const |
Get the outline of the contours defining the SphericalPolygon. More... | |
virtual StelVertexArray | getOutlineVertexArray (Vec3d observerVelocityForAberration) |
Get the outline of the contours defining the SphericalPolygon. More... | |
virtual QVector< QVector< Vec3d > > | getSimplifiedContours () const |
Get the contours defining the SphericalPolygon when combined using a positive winding rule. More... | |
QByteArray | toJSON () const |
Output a JSON string representing the polygon. More... | |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
bool | contains (const EmptySphericalRegion &) const |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
virtual bool | intersects (const SphericalPolygon &r) const |
virtual bool | intersects (const SphericalConvexPolygon &r) const |
virtual bool | intersects (const SphericalCap &r) const |
virtual bool | intersects (const SphericalPoint &r) const |
virtual bool | intersects (const AllSkySphericalRegion &r) const |
bool | intersects (const EmptySphericalRegion &) const |
SphericalRegionP | getSubtraction (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the subtraction of the given region from this. More... | |
SphericalRegionP | getSubtraction (const SphericalRegionP r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalCap &r) const |
SphericalRegionP | getSubtraction (const AllSkySphericalRegion &r) const |
Static Public Member Functions | |
static SphericalRegionP | deserialize (QDataStream &in) |
Deserialize the region. This method must allow as fast as possible deserialization. | |
Additional Inherited Members | |
Public Types inherited from SphericalRegion | |
enum | SphericalRegionType { Point = 0 , Cap = 1 , AllSky = 2 , Polygon = 3 , ConvexPolygon = 4 , Empty = 5 , Invalid = 6 } |
define types for all supported regions. | |
Class defining default implementations for some spherical geometry methods.
All methods are reentrant.
bool SphericalRegion::contains |
Returns whether a SphericalRegion is contained into this region.
A default potentially very slow implementation is provided for each case.
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overridevirtual |
Return a bounding SphericalCap.
This method is heavily used and therefore needs to be very fast. The returned SphericalCap doesn't have to be the smallest one, but smaller is better.
Reimplemented from SphericalRegion.
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inlineoverridevirtual |
Return the octahedron contour representation of the polygon.
It can be used for safe computation of intersection/union in the general case.
Implements SphericalRegion.
SphericalRegionP SphericalRegion::getSubtraction |
Return a new SphericalRegion consisting of the subtraction of the given region from this.
A default potentially very slow implementation is provided for each case.
bool SphericalRegion::intersects |
Returns whether a SphericalRegion intersects with this region.
A default potentially very slow implementation is provided for each case.
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inline |
Set a single contour defining the SphericalPolygon.
contour | a contour defining the polygon area. |
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inline |
Set the contours defining the SphericalPolygon.
contours | the list of contours defining the polygon area. The contours are combined using the positive winding rule, meaning that the polygon is the union of the positive contours minus the negative ones. |
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overridevirtual |
Serialize the region into a QVariant map matching the JSON format.
The format is:
it is a list of closed contours, with each points defined by ra dec in degree in the ICRS frame.
Implements SphericalRegion.
Reimplemented in SphericalTexturedPolygon.