A client which can connect to a SyncServer to receive state changes, and apply them.
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#include <SyncClient.hpp>
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void | connectToServer (const QString &host, const int port) |
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void | disconnectFromServer () |
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void | connected () |
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void | disconnected () |
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void | connectionError () |
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| SyncClient (QObject *parent=0) |
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bool | isConnected () const |
| True if the connection has been established completely. More...
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QString | errorString () const |
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void | timerEvent (QTimerEvent *evt) Q_DECL_OVERRIDE |
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A client which can connect to a SyncServer to receive state changes, and apply them.
Definition at line 30 of file SyncClient.hpp.
bool SyncClient::isConnected |
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True if the connection has been established completely.
The documentation for this class was generated from the following file: