Implements a server to which SyncClients can connect and receive state changes.
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#include <SyncServer.hpp>
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void | timerEvent (QTimerEvent *evt) Q_DECL_OVERRIDE |
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Implements a server to which SyncClients can connect and receive state changes.
Definition at line 33 of file SyncServer.hpp.
| void SyncServer::broadcastMessage |
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const SyncMessage & |
msg | ) |
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Broadcasts this message to all connected and authenticated clients.
| QString SyncServer::errorString |
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Returns a string of the last server error.
| bool SyncServer::start |
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int |
port | ) |
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Starts the SyncServer on the specified port.
If the server is already running, stops it first. Returns true if successful (false usually means port was in use, use getErrorString)
| void SyncServer::stop |
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Disconnects all clients, and stops listening.
| void SyncServer::update |
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The documentation for this class was generated from the following file: