20 #ifndef TRAILGROUP_HPP 21 #define TRAILGROUP_HPP 23 #include "VecMath.hpp" 24 #include "StelCore.hpp" 40 void setJ2000ToTrailNative(
const Mat4d& m);
44 void setOpacity(
float op) {opacity=op;}
53 Trail(
const StelObjectP& obj,
const Vec3f& col) : stelObject(obj), color(col) {;}
56 QList<Vec3d> posHistory;
60 QList<Trail> allTrails;
67 Mat4d j2000ToTrailNative;
68 Mat4d j2000ToTrailNativeInverted;
73 #endif // TRAILMGR_HPP
Main class for Stellarium core processing.
Define the StelObjectP type.
Provides functions for performing openGL drawing operations.
void reset()
Reset all trails points.