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virtual void | init () Q_DECL_OVERRIDE |
| Initialize itself. More...
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virtual void | deinit () Q_DECL_OVERRIDE |
| Called before the module will be deleted, and before the OpenGL context is suppressed. More...
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virtual void | draw (StelCore *core) Q_DECL_OVERRIDE |
| Execute all the drawing functions for this module. More...
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virtual double | getCallOrder (StelModuleActionName actionName) const Q_DECL_OVERRIDE |
| Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More...
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void | drawHighlights (StelCore *core, StelPainter &painter) |
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virtual QList< StelObjectP > | searchAround (const Vec3d &v, double limitFov, const StelCore *core) const Q_DECL_OVERRIDE |
| Search for StelObject in an area around a specified point. More...
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virtual StelObjectP | searchByNameI18n (const QString &nameI18n) const Q_DECL_OVERRIDE |
| Find a Highlight by name. More...
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virtual StelObjectP | searchByName (const QString &name) const Q_DECL_OVERRIDE |
| Find a Highlight by name. More...
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virtual StelObjectP | searchByID (const QString &id) const Q_DECL_OVERRIDE |
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virtual QStringList | listMatchingObjects (const QString &objPrefix, int maxNbItem=5, bool useStartOfWords=false) const Q_DECL_OVERRIDE |
| Find and return the list of at most maxNbItem objects auto-completing the passed object name. More...
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virtual QStringList | listAllObjects (bool inEnglish) const Q_DECL_OVERRIDE |
| List all StelObjects. More...
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virtual QString | getName () const Q_DECL_OVERRIDE |
| Gets a user-displayable name of the object category.
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virtual QString | getStelObjectType () const Q_DECL_OVERRIDE |
| Returns the name that will be returned by StelObject::getType() for the objects this module manages.
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void | fillHighlightList (QList< Vec3d > list) |
| Fill the list highlight markers. More...
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virtual QStringList | listAllObjectsByType (const QString &objType, bool inEnglish) const |
| List all StelObjects by type. More...
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bool | matchObjectName (const QString &objName, const QString &objPrefix, bool useStartOfWords) const |
| Auxiliary method of listMatchingObjects() More...
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| StelModule () |
| Constructor. Every derived class MUST call setObjectName(className) in its constructor.
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virtual QSettings * | getSettings () |
| Return module-specific settings. More...
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virtual void | update (double deltaTime) |
| Update the module with respect to the time. More...
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virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version.
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virtual QString | getAuthorName () const |
| Get the name of the module author.
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virtual QString | getAuthorEmail () const |
| Get the email adress of the module author.
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virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More...
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virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More...
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virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More...
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virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More...
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virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More...
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virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More...
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enum | StelModuleSelectAction { AddToSelection,
ReplaceSelection,
RemoveFromSelection
} |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
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enum | StelModuleActionName {
ActionDraw,
ActionUpdate,
ActionHandleMouseClicks,
ActionHandleMouseMoves,
ActionHandleKeys
} |
| Define the possible action for which an order is defined. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
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StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More...
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A simple StelObjectModule to draw markers. Currently all search... functions just return empty lists or Q_NULLPTR.