Stellarium  0.21.2
Friends
Constellation Class Reference

#include <Constellation.hpp>

Friends

class ConstellationMgr
 

Additional Inherited Members

- Public Types inherited from StelObject
enum  InfoStringGroupFlags {
  None = 0x00000000, Name = 0x00000001, CatalogNumber = 0x00000002, Magnitude = 0x00000004,
  RaDecJ2000 = 0x00000008, RaDecOfDate = 0x00000010, AltAzi = 0x00000020, Distance = 0x00000040,
  Elongation = 0x00000080, Size = 0x00000100, Velocity = 0x00000200, ProperMotion = 0x00000400,
  Extra = 0x00000800, HourAngle = 0x00001000, AbsoluteMagnitude = 0x00002000, GalacticCoord = 0x00004000,
  SupergalacticCoord = 0x00008000, OtherCoord = 0x00010000, ObjectType = 0x00020000, EclipticCoordJ2000 = 0x00040000,
  EclipticCoordOfDate = 0x00080000, IAUConstellation = 0x00100000, SiderealTime = 0x00200000, RTSTime = 0x00400000,
  Script = 0x00800000, DebugAid = 0x01000000, NoFont = 0x02000000, PlainText = 0x04000000
}
 Used as named bitfield flags as specifiers to filter results of getInfoString. More...
 
- Public Slots inherited from StelObject
virtual void setExtraInfoString (const InfoStringGroup &flags, const QString &str)
 Allow additions to the Info String. More...
 
virtual void addToExtraInfoString (const StelObject::InfoStringGroup &flags, const QString &str)
 Add str to the extra string. More...
 
QStringList getExtraInfoStrings (const InfoStringGroup &flags) const
 Retrieve an (unsorted) QStringList of all extra info strings that match flags. More...
 
void removeExtraInfoStrings (const InfoStringGroup &flags)
 Remove the extraInfoStrings with the given flags. More...
 
- Public Member Functions inherited from StelObject
virtual SphericalRegionP getRegion () const Q_DECL_OVERRIDE
 Default implementation of the getRegion method. More...
 
virtual Vec3d getPointInRegion () const Q_DECL_OVERRIDE
 Default implementation of the getPointInRegion method. More...
 
virtual QVariantMap getInfoMap (const StelCore *core) const
 Return a key/value map with data about an object's position, magnitude and so on. More...
 
Vec3d getEquinoxEquatorialPos (const StelCore *core) const
 Get observer-centered equatorial coordinate at the current equinox The frame has its Z axis at the planet's current rotation axis At time 2000-01-01 this frame is almost the same as J2000, but ONLY if the observer is on earth.
 
Vec3d getEquinoxEquatorialPosApparent (const StelCore *core) const
 Like getEquinoxEquatorialPos(core), but always adds refraction correction to the position.
 
Vec3d getEquinoxEquatorialPosAuto (const StelCore *core) const
 Like getEquinoxEquatorialPos(core), but adds refraction correction to the position if atmosphere is active.
 
Vec3d getGalacticPos (const StelCore *core) const
 Get observer-centered galactic coordinates.
 
Vec3d getSupergalacticPos (const StelCore *core) const
 Get observer-centered supergalactic coordinates.
 
Vec3d getSiderealPosGeometric (const StelCore *core) const
 Get observer-centered hour angle + declination (at current equinox) It is the geometric position, i.e. More...
 
Vec3d getSiderealPosApparent (const StelCore *core) const
 Get observer-centered hour angle + declination (at current equinox) It is the apparent position, i.e. More...
 
Vec3d getAltAzPosGeometric (const StelCore *core) const
 Get observer-centered alt/az position It is the geometric position, i.e. More...
 
Vec3d getAltAzPosApparent (const StelCore *core) const
 Get observer-centered alt/az position It is the apparent position, i.e. More...
 
Vec3d getAltAzPosAuto (const StelCore *core) const
 Get observer-centered alt/az position It is the automatic position, i.e. More...
 
float getParallacticAngle (const StelCore *core) const
 Get parallactic angle, which is the deviation between zenith angle and north angle. [radians].
 
bool isAboveHorizon (const StelCore *core) const
 Checking position an object above mathematical horizon for current location. More...
 
bool isAboveRealHorizon (const StelCore *core) const
 Checking position an object above real horizon for current location. More...
 
virtual Vec4d getRTSTime (const StelCore *core, const double altitude=0.) const
 Compute time of rise, transit and set for celestial object for current location. More...
 
virtual float getVMagnitude (const StelCore *core) const
 Return object's apparent V magnitude as seen from observer, without including extinction.
 
float getVMagnitudeWithExtinction (const StelCore *core) const
 Return object's apparent V magnitude as seen from observer including extinction. More...
 
virtual float getSelectPriority (const StelCore *) const
 Return a priority value which is used to discriminate objects by priority As for magnitudes, the lower is the higher priority.
 
virtual Vec3f getInfoColor () const
 Get a color used to display info about the object.
 
virtual double getCloseViewFov (const StelCore *) const
 Return the best FOV in degree to use for a close view of the object.
 
virtual double getSatellitesFov (const StelCore *) const
 Return the best FOV in degree to use for a global view of the object satellite system (if there are satellites)
 
virtual double getParentSatellitesFov (const StelCore *) const
 
virtual float getAirmass (const StelCore *core) const
 Return airmass value for the object (for atmosphere-dependent calculations) More...
 
- Static Public Attributes inherited from StelObject
static const InfoStringGroupFlags AllInfo
 A pre-defined set of specifiers for the getInfoString flags argument to getInfoString. More...
 
static const InfoStringGroupFlags ShortInfo = static_cast<InfoStringGroupFlags>(Name|CatalogNumber|Magnitude|RaDecJ2000)
 A pre-defined set of specifiers for the getInfoString flags argument to getInfoString.
 
- Protected Member Functions inherited from StelObject
QString getCommonInfoString (const StelCore *core, const InfoStringGroup &flags) const
 Format the positional info string containing J2000/of date/altaz/hour angle positions and constellation, sidereal time, etc. More...
 
virtual QString getMagnitudeInfoString (const StelCore *core, const InfoStringGroup &flags, const int decimals=1) const
 Format the magnitude info string for the object. More...
 
void postProcessInfoString (QString &str, const InfoStringGroup &flags) const
 Apply post processing on the info string. More...
 

Detailed Description

The Constellation class models a grouping of stars in a Sky Culture. Each Constellation consists of a list of stars identified by their abbreviation and Hipparcos catalogue numbers (taken from file: constellationship.fab), another entry in file constellation_names.eng.fab with the defining abbreviated name, nativeName, and translatable englishName (translation goes into nameI18), boundary shape from file constellation_boundaries.dat and an (optional) artistic pictorial representation. GZ NEW: The nativeName should be accessible in a GUI option, so that e.g. original names as written in a concrete book where a skyculture has been taken from can be assured even when translation is available. TODO: There should be a distinction between constellations and asterisms, which are "inofficial" figures within a sky culture. For example, Western sky culture has a "Big Dipper", "Coathanger", etc. These would be nice to see, but in different style.