Stellarium
0.20.4
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Represents a tile in a TOAST image. More...
#include <StelToast.hpp>
Data Structures | |
struct | Coord |
Triple struct for a coordinate of a ToastTile. More... | |
Public Member Functions | |
ToastTile (ToastSurvey *survey, int level, int x, int y) | |
Coord | getCoord () const |
void | draw (StelPainter *painter, const SphericalCap &viewportShape, int maxVisibleLevel, Vec3f color) |
bool | isTransparent () |
Protected Member Functions | |
void | drawTile (StelPainter *painter, Vec3f color) |
const ToastSurvey * | getSurvey () const |
Return the survey the tile belongs to. | |
const ToastGrid * | getGrid () const |
Return the toast grid used by the tile. | |
bool | isVisible (const SphericalCap &viewportShape, int maxVisibleLevel) const |
Return whether the tile should be drawn. | |
bool | isCovered (const SphericalCap &viewportShape) const |
return whether the tile is covered by its children tiles This is used to avoid drawing tiles that will be covered anyway | |
void | prepareDraw (Vec3f color) |
prepare arrays. color is set for a global brightness scaling. With atmosphere on, this will also set extinction effects. | |
The tiles are stored in a tree structure