Stellarium
0.20.4
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Allows for creation of custom labels on objects or coordinates. More...
#include <LabelMgr.hpp>
Public Slots | |
int | labelObject (const QString &text, const QString &objectName, bool visible=true, float fontSize=14, const QString &fontColor="#999999", const QString &side="E", double labelDistance=-1.0, const QString &style="TextOnly", bool autoDelete=false, int autoDeleteTimeoutMs=0) |
Create a label which is attached to a StelObject. More... | |
int | labelObject (const QString &text, const QString &objectName, bool visible, float fontSize, const Vec3f &fontColor, const QString &side="E", double labelDistance=-1.0, const QString &style="TextOnly", bool autoDelete=false, int autoDeleteTimeoutMs=0) |
int | labelHorizon (const QString &text, float az, float alt, bool visible=true, float fontSize=14, const QString &fontColor="#999999", bool autoDelete=false, int autoDeleteTimeoutMs=0) |
Create a label in azimuthal coordinate system. More... | |
int | labelHorizon (const QString &text, float az, float alt, bool visible, float fontSize, const Vec3f &fontColor, bool autoDelete=false, int autoDeleteTimeoutMs=0) |
int | labelEquatorial (const QString &text, const QString &ra, const QString &dec, bool visible=true, float fontSize=14, const QString &fontColor="#999999", const QString &side="", double labelDistance=-1.0, bool autoDelete=false, int autoDeleteTimeoutMs=0, bool j2000epoch=true) |
Create a label in equatorial coordinate system. More... | |
int | labelEquatorial (const QString &text, const QString &ra, const QString &dec, bool visible, float fontSize, const Vec3f &fontColor, const QString &side="", double labelDistance=-1.0, bool autoDelete=false, int autoDeleteTimeoutMs=0, bool j2000epoch=true) |
int | labelScreen (const QString &text, int x, int y, bool visible=true, float fontSize=14, const QString &fontColor="#999999", bool autoDelete=false, int autoDeleteTimeoutMs=0) |
Create a label at fixed screen coordinates. More... | |
int | labelScreen (const QString &text, int x, int y, bool visible, float fontSize, const Vec3f &fontColor, bool autoDelete=false, int autoDeleteTimeoutMs=0) |
bool | getLabelShow (int id) const |
find out if a label identified by id is presently shown | |
void | setLabelShow (int id, bool show) |
set a label identified by id to be shown or not | |
void | setLabelText (int id, const QString &newText) |
set text of label identified by id to be newText | |
void | deleteLabel (int id) |
Delete a label by the ID which was returned from addLabel... More... | |
int | deleteAllLabels (void) |
Delete all labels. More... | |
Public Member Functions | |
LabelMgr () | |
Construct a LabelMgr object. | |
virtual void | init () |
Initialize the LabelMgr object. | |
virtual void | draw (StelCore *core) |
Draw user labels. | |
virtual void | update (double deltaTime) |
Update time-dependent parts of the module. | |
virtual double | getCallOrder (StelModuleActionName actionName) const |
Defines the order in which the various modules are drawn. | |
Public Member Functions inherited from StelModule | |
virtual void | deinit () |
Called before the module will be delete, and before the openGL context is suppressed. More... | |
virtual QSettings * | getSettings () |
Return module-specific settings. More... | |
virtual QString | getModuleVersion () const |
Get the version of the module, default is stellarium main version. | |
virtual QString | getAuthorName () const |
Get the name of the module author. | |
virtual QString | getAuthorEmail () const |
Get the email adress of the module author. | |
virtual void | handleMouseClicks (class QMouseEvent *) |
Handle mouse clicks. More... | |
virtual void | handleMouseWheel (class QWheelEvent *) |
Handle mouse wheel. More... | |
virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
Handle mouse moves. More... | |
virtual void | handleKeys (class QKeyEvent *e) |
Handle key events. More... | |
virtual bool | handlePinch (qreal scale, bool started) |
Handle pinch gesture events. More... | |
virtual bool | configureGui (bool show=true) |
Detect or show the configuration GUI elements for the module. More... | |
Additional Inherited Members | |
Public Types inherited from StelModule | |
enum | StelModuleSelectAction { AddToSelection, ReplaceSelection, RemoveFromSelection } |
Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More... | |
enum | StelModuleActionName { ActionDraw, ActionUpdate, ActionHandleMouseClicks, ActionHandleMouseMoves, ActionHandleKeys } |
Define the possible action for which an order is defined. More... | |
Protected Member Functions inherited from StelModule | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to slot) to the StelActionMgr object. More... | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to own slot) to the StelActionMgr object. More... | |
StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More... | |
Because this class is intended for use in scripting (although other uses are also fine), all label types and so on are specified by QString descriptions. The labels are painted very late, i.e. also sky object labels will be written over the landscape.
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slot |
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slot |
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slot |
text | the text to display |
RA | right ascension (e.g. 5h10m31s) |
Dec | declination (e.g. 25d30m30s) |
visible | if true, the label starts displayed, else it starts hidden |
fontSize | size of the font to use |
fontColor | either HTML-like color spec, e.g. "#ffff00", or 3-part float vector like Vec3f(1.0f,1.0f,0.0f) for yellow |
side | where the label appears in relation to coordinates:
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autoDelete | the label will be automatically deleted after it is displayed once |
autoDeleteTimeoutMs | if not zero, the label will be automatically deleted after autoDeleteTimeoutMs ms |
j2000epoch | if true, the label starts displayed in equatorial coordinates for epoch J2000.0 |
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slot |
Can be used e.g. to show landscape features
text | the text to display |
az | azimuth, degrees |
alt | altitude, degrees |
visible | if true, the label starts displayed, else it starts hidden |
fontSize | size of the font to use |
fontColor | either HTML-like color spec, e.g. "#ffff00", or 3-part float vector like Vec3f(1.0f,1.0f,0.0f) for yellow |
autoDelete | the label will be automatically deleted after it is displayed once |
autoDeleteTimeoutMs | if not zero, the label will be automatically deleted after autoDeleteTimeoutMs ms |
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slot |
text | the text to display |
objectName | the English name of the object to attach to |
visible | if true, the label starts displayed, else it starts hidden |
fontSize | size of the font to use |
fontColor | either HTML-like color spec, e.g. "#ffff00", or 3-part float vector like Vec3f(1.0f,1.0f,0.0f) for yellow |
side | where the label appears in relation to object:
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autoDelete | the label will be automatically deleted after it is displayed once |
autoDeleteTimeoutMs | if not zero, the label will be automatically deleted after autoDeleteTimeoutMs ms |
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slot |
text | the text to display |
x | the horizontal position on the screen, in pixels, from the left of the screen |
y | the vertical position on the screen, in pixels, from the top of the screen |
visible | if true, the label starts displayed, else it starts hidden |
fontSize | size of the font to use |
fontColor | either HTML-like color spec, e.g. "#ffff00", or 3-part float vector like Vec3f(1.0f,1.0f,0.0f) for yellow |
autoDelete | the label will be automatically deleted after it is displayed once |
autoDeleteTimeoutMs | if not zero, the label will be automatically deleted after autoDeleteTimeoutMs ms |