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| LandscapeFisheye (float radius=1.f) |
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virtual void | load (const QSettings &landscapeIni, const QString &landscapeId) |
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| virtual void | draw (StelCore *core, class StelRenderer *renderer) |
| | Draw the landscape. More...
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void | create (const QString name, const QString &maptex, float texturefov, float angleRotateZ) |
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Public Member Functions inherited from Landscape |
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| Landscape (float _radius=2.f) |
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void | update (double deltaTime) |
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| void | setBrightness (const float b) |
| | Set the brightness of the landscape. More...
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| void | setFlagShow (const bool b) |
| | Set whether landscape is displayed (does not concern fog) More...
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| bool | getFlagShow () const |
| | Get whether landscape is displayed (does not concern fog) More...
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| void | setFlagShowFog (const bool b) |
| | Set whether fog is displayed. More...
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| bool | getFlagShowFog () const |
| | Get whether fog is displayed. More...
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| QString | getName () const |
| | Get landscape name. More...
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| QString | getAuthorName () const |
| | Get landscape author name. More...
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| QString | getDescription () const |
| | Get landscape description. More...
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| const StelLocation & | getLocation () const |
| | Return the associated location or NULL. More...
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| int | getDefaultBortleIndex () const |
| | Return default Bortle index (light pollution value) or -1 (unknown/no change) More...
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| int | getDefaultFogSetting () const |
| | Return default fog setting (0/1) or -1 (no change) More...
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| float | getDefaultAtmosphericExtinction () const |
| | Return default atmosperic extinction, mag/airmass, or -1 (no change) More...
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| float | getDefaultAtmosphericTemperature () const |
| | Return default atmospheric temperature, for refraction computation, or -1000 for "unknown/no change". More...
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| float | getDefaultAtmosphericPressure () const |
| | Return default atmospheric temperature, for refraction computation. More...
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| float | getLandscapeNightBrightness () const |
| | Return default brightness for landscape returns -1 to signal "standard conditions" (use default value from config.ini) More...
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| void | setZRotation (float d) |
| | Set the z-axis rotation (offset from original value when rotated. More...
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Definition at line 251 of file Landscape.hpp.