Stellarium 0.11.4 | |||
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Public Member Functions | |
ScreenImage (const QString &filename, float x, float y, bool show=false, float scale=1., float alpha=1., float fadeDuration=1.) | |
Load an image. | |
virtual bool | draw (const StelCore *core) |
Draw the image. | |
virtual void | update (double deltaTime) |
update fade for on/off action | |
virtual void | setFadeDuration (float duration) |
Set the duration used for the fade in / fade out of the image. | |
virtual void | setFlagShow (bool b) |
Show or hide the image (it will fade in/out). | |
virtual bool | getFlagShow (void) |
Get the displayed status of the image. | |
virtual void | setAlpha (float a) |
Set the image alpha for when it is in full "on" (after fade in). | |
virtual void | setXY (float x, float y, float duration=0.) |
Set the x, y position of the image. | |
virtual void | addXY (float x, float y, float duration=0.) |
Set the x, y position of the image relative to the current position. | |
virtual int | imageHeight (void) |
virtual int | imageWidth (void) |
Protected Attributes | |
QGraphicsPixmapItem * | tex |
QTimeLine * | moveTimer |
QTimeLine * | fadeTimer |
QGraphicsItemAnimation * | anim |
ScreenImage::ScreenImage | ( | const QString & | filename, | |
float | x, | |||
float | y, | |||
bool | show = false , |
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float | scale = 1. , |
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float | alpha = 1. , |
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float | fadeDuration = 1. | |||
) |
Load an image.
filename | the partial path of the file to load. This will be searched for in the scripts directory using StelFileMgr. | |
x | the screen x-position for the texture (in pixels), measured from the left side of the screen. | |
y | the screen x-position for the texture (in pixels), measured from the bottom of the screen. | |
show | the initial displayed status of the image (false == hidden). | |
scale | scale factor for the image. 1 = original size, 0.5 = 50% size etc. | |
fadeDuration | the time it takes for screen images to fade in/out/change alpha in seconds. |
virtual void ScreenImage::addXY | ( | float | x, | |
float | y, | |||
float | duration = 0. | |||
) | [virtual] |
Set the x, y position of the image relative to the current position.
x | the offset in the x-axis | |
y | the offset in the y-axis | |
duration | how long for the movement to take in seconds |
virtual bool ScreenImage::draw | ( | const StelCore * | core | ) | [virtual] |
Draw the image.
core | the StelCore object |
virtual bool ScreenImage::getFlagShow | ( | void | ) | [virtual] |
Get the displayed status of the image.
virtual void ScreenImage::setAlpha | ( | float | a | ) | [virtual] |
Set the image alpha for when it is in full "on" (after fade in).
a | the new alpha (transparency) for the image. 1.0 = totally transparent, 0.0 = fully opaque. | |
duration | the time for the change in alpha to take effect. |
virtual void ScreenImage::setFadeDuration | ( | float | duration | ) | [virtual] |
Set the duration used for the fade in / fade out of the image.
virtual void ScreenImage::setFlagShow | ( | bool | b | ) | [virtual] |
Show or hide the image (it will fade in/out).
b | if true, the image will be shown, else it will be hidden |
virtual void ScreenImage::setXY | ( | float | x, | |
float | y, | |||
float | duration = 0. | |||
) | [virtual] |
Set the x, y position of the image.
x | new x position | |
y | new y position | |
duration | how long for the movement to take in seconds |
virtual void ScreenImage::update | ( | double | deltaTime | ) | [virtual] |
update fade for on/off action