Stellarium 0.11.4 | |||
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Store and manages the displaying of the Landscape. More...
#include <Landscape.hpp>
Classes | |
struct | landscapeTexCoord |
Public Member Functions | |
Landscape (float _radius=2.f) | |
virtual void | load (const QSettings &landscapeIni, const QString &landscapeId)=0 |
virtual void | draw (StelCore *core)=0 |
void | update (double deltaTime) |
void | setBrightness (const float b) |
Set the brightness of the landscape. | |
void | setFlagShow (const bool b) |
Set whether landscape is displayed (does not concern fog). | |
bool | getFlagShow () const |
Get whether landscape is displayed (does not concern fog). | |
void | setFlagShowFog (const bool b) |
Set whether fog is displayed. | |
bool | getFlagShowFog () const |
Get whether fog is displayed. | |
QString | getName () const |
Get landscape name. | |
QString | getAuthorName () const |
Get landscape author name. | |
QString | getDescription () const |
Get landscape description. | |
const StelLocation & | getLocation () const |
Return the associated location or NULL. | |
int | getDefaultBortleIndex () const |
Return default Bortle index (light pollution value) or -1 (unknown/no change). | |
int | getDefaultFogSetting () const |
Return default fog setting (0/1) or -1 (no change). | |
float | getDefaultAtmosphericExtinction () const |
Return default atmosperic extinction, mag/airmass, or -1 (no change). | |
float | getDefaultAtmosphericTemperature () const |
Return default atmospheric temperature, for refraction computation, or -1000 for "unknown/no change". | |
float | getDefaultAtmosphericPressure () const |
Return default atmospheric temperature, for refraction computation. | |
void | setZRotation (float d) |
Set the z-axis rotation (offset from original value when rotated. | |
Protected Member Functions | |
void | loadCommon (const QSettings &landscapeIni, const QString &landscapeId) |
Load attributes common to all landscapes. | |
const QString | getTexturePath (const QString &basename, const QString &landscapeId) |
search for a texture in landscape directory, else global textures directory | |
Protected Attributes | |
float | radius |
QString | name |
float | skyBrightness |
float | nightBrightness |
bool | validLandscape |
LinearFader | landFader |
LinearFader | fogFader |
QString | author |
QString | description |
int | rows |
int | cols |
int | defaultBortleIndex |
int | defaultFogSetting |
double | defaultExtinctionCoefficient |
double | defaultTemperature |
double | defaultPressure |
StelLocation | location |
float | angleRotateZ |
float | angleRotateZOffset |
Store and manages the displaying of the Landscape.
Don't use this class direcly, use the LandscapeMgr.
QString Landscape::getAuthorName | ( | ) | const [inline] |
Get landscape author name.
float Landscape::getDefaultAtmosphericExtinction | ( | ) | const [inline] |
Return default atmosperic extinction, mag/airmass, or -1 (no change).
float Landscape::getDefaultAtmosphericPressure | ( | ) | const [inline] |
Return default atmospheric temperature, for refraction computation.
returns -1 to signal "standard conditions", or -2 for "unknown/invalid/no change"
float Landscape::getDefaultAtmosphericTemperature | ( | ) | const [inline] |
Return default atmospheric temperature, for refraction computation, or -1000 for "unknown/no change".
int Landscape::getDefaultBortleIndex | ( | ) | const [inline] |
Return default Bortle index (light pollution value) or -1 (unknown/no change).
int Landscape::getDefaultFogSetting | ( | ) | const [inline] |
Return default fog setting (0/1) or -1 (no change).
QString Landscape::getDescription | ( | ) | const [inline] |
Get landscape description.
bool Landscape::getFlagShow | ( | ) | const [inline] |
Get whether landscape is displayed (does not concern fog).
bool Landscape::getFlagShowFog | ( | ) | const [inline] |
Get whether fog is displayed.
const StelLocation& Landscape::getLocation | ( | ) | const [inline] |
Return the associated location or NULL.
QString Landscape::getName | ( | ) | const [inline] |
Get landscape name.
const QString Landscape::getTexturePath | ( | const QString & | basename, | |
const QString & | landscapeId | |||
) | [protected] |
search for a texture in landscape directory, else global textures directory
basename | The name of a texture file, e.g. "fog.png" | |
landscapeId | The landscape ID (directory name) to which the texture belongs |
misc | possibility of throwing "file not found" exceptions |
void Landscape::loadCommon | ( | const QSettings & | landscapeIni, | |
const QString & | landscapeId | |||
) | [protected] |
Load attributes common to all landscapes.
landscapeIni | A reference to an existant QSettings object which describes the landscape | |
landscapeId | The name of the directory for the landscape files (e.g. "ocean") |
void Landscape::setBrightness | ( | const float | b | ) | [inline] |
Set the brightness of the landscape.
void Landscape::setFlagShow | ( | const bool | b | ) | [inline] |
Set whether landscape is displayed (does not concern fog).
void Landscape::setFlagShowFog | ( | const bool | b | ) | [inline] |
Set whether fog is displayed.
void Landscape::setZRotation | ( | float | d | ) | [inline] |
Set the z-axis rotation (offset from original value when rotated.