Stellarium 0.14.3
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OBJ::StelModel Struct Reference

Structure for a Mesh, will be used with Stellarium to render Holds the starting index, the number of triangles and a pointer to the MTL. More...

#include <OBJ.hpp>

Public Attributes

int startIndex
 
int triangleCount
 
const MaterialpMaterial
 
AABB bbox
 
Vec3f centroid
 

Detailed Description

Structure for a Mesh, will be used with Stellarium to render Holds the starting index, the number of triangles and a pointer to the MTL.

Definition at line 159 of file OBJ.hpp.


The documentation for this struct was generated from the following file: