Stellarium  0.90.0
Public Member Functions | Data Fields
Polyhedron Class Reference

This implementation is based on Stingl's Robust Hard Shadows. More...

#include <Polyhedron.hpp>

Public Member Functions

void add (const Frustum &f)
 Adds a frustum to this polyhedron.
 
void add (const SPolygon &p)
 Adds a polygon to this polyhedron.
 
void add (const QVector< Vec3f > &verts, const Vec3f &normal)
 Adds a polygon to this polyhedron.
 
void intersect (const AABBox &bb)
 Intersect this polyhedron with the specified bounding box.
 
void intersect (const Plane &p)
 Intersect this polyhedron with the specified plane.
 
void extrude (const Vec3f &dir, const AABBox &bb)
 Extrude each point of this polyhedron towards direction until we hit the bounding box.
 
void clear ()
 Clear up.
 
int getVertCount () const
 Returns the unique vertices count.
 
const QVector< Vec3f > & getVerts () const
 Returns the unique vertices.
 
void makeUniqueVerts ()
 Makes the unique vertices vector.
 
void render () const
 

Data Fields

QVector< SPolygonpolygons
 Vector holding all polygons of this polyhedron.
 

Detailed Description