Stellarium  0.90.0
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Frustum Class Reference
+ Collaboration diagram for Frustum:

Public Types

enum  Corner {
  NBL = 0, NBR, NTR, NTL,
  FBL, FBR, FTR, FTL,
  CORNERCOUNT
}
 
enum  FrustumPlane {
  NEARP = 0, FARP, LEFT, RIGHT,
  BOTTOM, TOP, PLANECOUNT
}
 
enum  { OUTSIDE, INTERSECT, INSIDE }
 

Public Member Functions

void setCamInternals (float fov, float aspect, float zNear, float zFar)
 
void calcFrustum (Vec3d p, Vec3d l, Vec3d u)
 
const Vec3fgetCorner (Corner corner) const
 
const PlanegetPlane (FrustumPlane plane) const
 
int pointInFrustum (const Vec3f &p)
 
int boxInFrustum (const AABBox &bbox)
 
void drawFrustum () const
 
void saveDrawingCorners ()
 
void resetCorners ()
 

Public Attributes

float fov
 
float aspect
 
float zNear
 
float zFar
 
Mat4d m
 
AABBox bbox
 
std::vector< Vec3fdrawCorners
 
AABBox drawBbox
 
std::vector< Vec3fcorners
 
std::vector< Plane * > planes
 

Detailed Description

Definition at line 28 of file Frustum.hpp.


The documentation for this class was generated from the following file: