Stellarium 0.15.2
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Structure for a Mesh, will be used with Stellarium to render Holds the starting index, the number of triangles and a pointer to the MTL. More...
#include <OBJ.hpp>
Public Attributes | |
int | startIndex |
int | triangleCount |
const Material * | pMaterial |
AABB | bbox |
Vec3f | centroid |
Structure for a Mesh, will be used with Stellarium to render Holds the starting index, the number of triangles and a pointer to the MTL.