Stellarium 0.15.2
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Vector4< T > Class Template Reference

A templatized 4d vector compatible with openGL. More...

#include <VecMath.hpp>

+ Collaboration diagram for Vector4< T >:

Public Member Functions

 Vector4 (const Vector3< T > &)
 
 Vector4 (T, T, T)
 
 Vector4 (T, T, T, T)
 
Vector4operator= (const Vector3< T > &)
 
Vector4operator= (const T *)
 
void set (T, T, T, T)
 
bool operator== (const Vector4< T > &) const
 
bool operator!= (const Vector4< T > &) const
 
T & operator[] (int)
 
const T & operator[] (int) const
 
 operator T * ()
 
 operator const T * () const
 
void operator+= (const Vector4< T > &)
 
void operator-= (const Vector4< T > &)
 
void operator*= (T)
 
void operator/= (T)
 
Vector4 operator- (const Vector4< T > &) const
 
Vector4 operator+ (const Vector4< T > &) const
 
Vector4 operator- () const
 
Vector4 operator+ () const
 
Vector4 operator* (T) const
 
Vector4 operator/ (T) const
 
dot (const Vector4< T > &) const
 
length () const
 
lengthSquared () const
 
void normalize ()
 
void transfo4d (const Mat4d &)
 
QString toString () const
 

Public Attributes

v [4]
 

Detailed Description

template<class T>
class Vector4< T >

A templatized 4d vector compatible with openGL.

Use Vec4d or Vec4f typdef for vectors of double and float respectively.

Definition at line 34 of file VecMath.hpp.


The documentation for this class was generated from the following file: