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Stellarium 0.15.2
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A templatized 2d vector compatible with openGL. More...
#include <VecMath.hpp>
Collaboration diagram for Vector2< T >:Public Member Functions | |
| Vector2 (T) | |
| Vector2 (T, T) | |
| Vector2 & | operator= (const T *) |
| void | set (T, T) |
| bool | operator== (const Vector2< T > &) const |
| bool | operator!= (const Vector2< T > &) const |
| const T & | operator[] (int x) const |
| T & | operator[] (int) |
| operator const T * () const | |
| operator T * () | |
| void | operator+= (const Vector2< T > &) |
| void | operator-= (const Vector2< T > &) |
| void | operator*= (T) |
| void | operator/= (T) |
| Vector2 | operator- (const Vector2< T > &) const |
| Vector2 | operator+ (const Vector2< T > &) const |
| Vector2 | operator- () const |
| Vector2 | operator+ () const |
| Vector2 | operator* (T) const |
| Vector2 | operator/ (T) const |
| T | dot (const Vector2< T > &) const |
| T | length () const |
| T | lengthSquared () const |
| void | normalize () |
Public Attributes | |
| T | v [2] |
A templatized 2d vector compatible with openGL.
Use Vec2d or Vec2f typdef for vectors of double and float respectively.
Definition at line 32 of file VecMath.hpp.
1.8.11