Stellarium 0.15.2
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Public Types | |
enum | Order { CCW = 0, CW } |
Public Member Functions | |
SPolygon (const Vec3f &c0, const Vec3f &c1, const Vec3f &c2, const Vec3f &c3) | |
Construct a polygon from 4 corner vertices. More... | |
void | intersect (const Plane &p, QVector< Vec3f > &intersectionPoints) |
Intersect by specified plane and store the intersection points. More... | |
void | reverseOrder () |
Reverse the vertices order. More... | |
void | addUniqueVert (const Vec3f &v) |
Add the vertex v to vertices if it is not already present. More... | |
void | render () |
Public Attributes | |
QVector< Vec3f > | vertices |
Holds all vertices of this polygon. More... | |
Definition at line 30 of file SPolygon.hpp.
Construct a polygon from 4 corner vertices.
void SPolygon::addUniqueVert | ( | const Vec3f & | v | ) |
Add the vertex v to vertices if it is not already present.
Intersect by specified plane and store the intersection points.
void SPolygon::reverseOrder | ( | ) |
Reverse the vertices order.
QVector<Vec3f> SPolygon::vertices |
Holds all vertices of this polygon.
Definition at line 45 of file SPolygon.hpp.