Stellarium 0.15.2
LandscapeFisheye Member List

This is the complete list of members for LandscapeFisheye, including all inherited members.

angleRotateZLandscapeprotected
angleRotateZOffsetLandscapeprotected
authorLandscapeprotected
azDeg_altDeg enum value (defined in Landscape)Landscape
azDeg_zdDeg enum valueLandscape
azGrad_altGrad enum valueLandscape
azGrad_zdGrad enum valueLandscape
azRad_altRad enum valueLandscape
azRad_zdRad enum valueLandscape
colsLandscapeprotected
create(const QString name, const QString &maptex, float texturefov, float angleRotateZ)LandscapeFisheye
create(const QString name, float texturefov, const QString &maptex, const QString &_maptexFog="", const QString &_maptexIllum="", const float angleRotateZ=0.0f) (defined in LandscapeFisheye)LandscapeFisheye
createPolygonalHorizon(const QString &lineFileName, const float polyAngleRotateZ=0.0f, const QString &listMode="azDeg_altDeg", const bool polygonInverted=false)Landscapeprotected
defaultBortleIndexLandscapeprotected
defaultExtinctionCoefficientLandscapeprotected
defaultFogSettingLandscapeprotected
defaultPressureLandscapeprotected
defaultTemperatureLandscapeprotected
descriptionLandscapeprotected
draw(StelCore *core) (defined in LandscapeFisheye)LandscapeFisheyevirtual
drawLabels(StelCore *core, StelPainter *painter)Landscapeprotected
fogFaderLandscapeprotected
fontSize (defined in Landscape)Landscapeprotected
getAuthorName() const Landscapeinline
getBrightness() const Landscapeinline
getDefaultAtmosphericExtinction() const Landscapeinline
getDefaultAtmosphericPressure() const Landscapeinline
getDefaultAtmosphericTemperature() const Landscapeinline
getDefaultBortleIndex() const Landscapeinline
getDefaultFogSetting() const Landscapeinline
getDescription() const Landscapeinline
getEffectiveLandFadeValue()Landscapeinline
getEffectiveLightscapeBrightness() const Landscapeinline
getFlagShow() const Landscapeinline
getFlagShowFog() const Landscapeinline
getFlagShowIllumination() const Landscapeinline
getFlagShowLabels() const Landscapeinline
getId() const Landscapeinline
getIsFullyVisible() const Landscapeinline
getLandscapeMinimalBrightness() const Landscapeinline
getLightscapeBrightness() const Landscapeinline
getLocation() const Landscapeinline
getMemorySize() const LandscapeFisheyeinlinevirtual
getName() const Landscapeinline
getOpacity(Vec3d azalt) const LandscapeFisheyevirtual
getSinMinAltitudeLimit() const Landscapeinline
getTargetLightscapeBrightness() const Landscapeinline
getTexturePath(const QString &basename, const QString &landscapeId) const Landscapeprotected
hasLocation() const Landscapeinline
horizonListMode enum nameLandscape
horizonPolygonLandscapeprotected
horizonPolygonLineColorLandscapeprotected
idLandscapeprotected
illumFaderLandscapeprotected
labelColorLandscapeprotected
labelFaderLandscapeprotected
landFaderLandscapeprotected
Landscape(float _radius=2.f) (defined in Landscape)Landscape
landscapeBrightnessLandscapeprotected
LandscapeFisheye(float radius=1.f) (defined in LandscapeFisheye)LandscapeFisheye
landscapeLabelsLandscapeprotected
lightScapeBrightnessLandscapeprotected
load(const QSettings &landscapeIni, const QString &landscapeId)LandscapeFisheyevirtual
loadCommon(const QSettings &landscapeIni, const QString &landscapeId)Landscapeprotected
loadLabels(const QString &landscapeId)Landscape
locationLandscapeprotected
minBrightnessLandscapeprotected
name (defined in Landscape)Landscapeprotected
radius (defined in Landscape)Landscapeprotected
rowsLandscapeprotected
setBrightness(const float b, const float pollutionBrightness=0.0f)Landscapeinline
setFlagShow(const bool b)Landscapeinline
setFlagShowFog(const bool b)Landscapeinline
setFlagShowIllumination(const bool b)Landscapeinline
setFlagShowLabels(const bool b)Landscapeinline
setLabelFontSize(const int size)Landscapeinline
setZRotation(float d)Landscapeinline
sinMinAltitudeLimitLandscapeprotected
update(double deltaTime) (defined in Landscape)Landscapeinline
validLandscapeLandscapeprotected
~Landscape() (defined in Landscape)Landscapevirtual
~LandscapeFisheye() (defined in LandscapeFisheye)LandscapeFisheyevirtual