21 #ifndef _ADDREMOVELANDSCAPESDIALOG_HPP_ 22 #define _ADDREMOVELANDSCAPESDIALOG_HPP_ 25 #include <QStringList> 27 #include "StelDialog.hpp" 29 class Ui_addRemoveLandscapesDialogForm;
51 Ui_addRemoveLandscapesDialogForm* ui;
54 void browseForArchiveClicked();
56 void updateSidePane(
int newRow);
60 void messageAcknowledged();
62 void messageUnableToOpen(QString path);
63 void messageNotArchive();
64 void messageNotUnique(QString nameOrID);
65 void messageRemoveManually(QString path);
72 QString lastUsedDirectoryPath;
78 void displayMessage(QString title, QString message);
81 #endif // _ADDREMOVELANDSCAPESDIALOG_ virtual void createDialogContent()
Initialize the dialog widgets and connect the signals/slots.
Manages all the rendering at the level of the observer's surroundings.
Base class for all the GUI windows in Stellarium.
void setVisible(bool)
This function overrides the non-virtual StelDialog::setVisible() to allow the current landscape to be...