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unsigned int | getNrOfStars () const |
| | Get the total number of stars in this catalog.
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virtual void | updateHipIndex (HipIndexStruct hipIndex[]) const |
| | Dummy method that does nothing. See subclass implementation.
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virtual void | searchAround (const StelCore *core, int index, const Vec3d &v, const double withParallax, const Vec3d diffPos, double cosLimFov, QList< StelObjectP > &result)=0 |
| | Pure virtual method. See subclass implementation.
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virtual void | searchWithin (const StelCore *core, int index, const SphericalRegionP region, const double withParallax, const Vec3d diffPos, const bool hipOnly, const float maxMag, QList< StelObjectP > &result) const =0 |
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virtual StelObjectP | searchGaiaID (int index, const StarId source_id, int &matched) const =0 |
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virtual void | searchGaiaIDepochPos (const StarId source_id, float dyrs, double &RA, double &DEC, double &Plx, double &pmra, double &pmdec, double &RV) const =0 |
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virtual void | draw (StelPainter *sPainter, int index, bool is_inside, const RCMag *rcmag_table, int limitMagIndex, StelCore *core, int maxMagStarName, float names_brightness, const QVector< SphericalCap > &boundingCaps, const bool withAberration, const Vec3d vel, const double withParallax, const Vec3d diffPos, const bool withCommonNameI18n) const =0 |
| | Pure virtual method. See subclass implementation.
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| bool | isInitialized (void) const |
| | Get whether or not the catalog was successfully loaded. More...
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void | initTriangle (int index, const Vec3f &c0, const Vec3f &c1, const Vec3f &c2) |
| | Initialize the ZoneData struct at the given index.
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Manages all ZoneData structures of a given StelGeodesicGrid level.
An instance of this class is never created directly; the named constructor returns an instance of one of its subclasses. All it really does is bootstrap the loading process.