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Stellarium
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Display and manage the constellations. More...
#include <ConstellationMgr.hpp>
Public Slots | |
| void | setFlagArt (const bool displayed) |
| Set whether constellation art will be displayed. | |
| bool | getFlagArt (void) const |
| Get whether constellation art is displayed. | |
| void | setArtFadeDuration (const float duration) |
| Set constellation art fade duration in second. | |
| float | getArtFadeDuration () const |
| Get constellation art fade duration in second. | |
| void | setArtIntensity (const float intensity) |
| Set constellation maximum art intensity (between 0 and 1) Note that the art intensity is linearly faded out if the FOV is in a specific interval, which can be adjusted using setArtIntensityMinimumFov() and setArtIntensityMaximumFov() | |
| float | getArtIntensity () const |
| Return constellation maximum art intensity (between 0 and 1) Note that the art intensity is linearly faded out if the FOV is in a specific interval, which can be adjusted using setArtIntensityMinimumFov() and setArtIntensityMaximumFov() | |
| void | setArtIntensityMinimumFov (const double fov) |
| Sets the lower bound on the FOV at which the art intensity fades to zero. More... | |
| double | getArtIntensityMinimumFov () const |
| Returns the lower bound on the FOV at which the art intensity fades to zero. More... | |
| void | setArtIntensityMaximumFov (const double fov) |
| Sets the upper bound on the FOV at which the art intensity becomes the maximum set by setArtIntensity() See LP:#1294483. More... | |
| double | getArtIntensityMaximumFov () const |
| Returns the upper bound on the FOV at which the art intensity becomes the maximum set by setArtIntensity() See LP:#1294483. More... | |
| void | setBoundariesColor (const Vec3f &color) |
| Define boundary color. More... | |
| Vec3f | getBoundariesColor () const |
| Get current boundary color. | |
| void | setFlagBoundaries (const bool displayed) |
| Set whether constellation boundaries lines will be displayed. | |
| bool | getFlagBoundaries (void) const |
| Get whether constellation boundaries lines are displayed. | |
| void | setBoundariesFadeDuration (const float duration) |
| Set constellation boundaries fade duration in second. | |
| float | getBoundariesFadeDuration () const |
| Get constellation boundaries fade duration in second. | |
| void | setFlagIsolateSelected (const bool isolate) |
| Set whether selected constellation must be displayed alone. | |
| bool | getFlagIsolateSelected (void) const |
| Get whether selected constellation is displayed alone. | |
| void | setFlagConstellationPick (const bool mode) |
| Set whether only one selected constellation must be displayed. | |
| bool | getFlagConstellationPick (void) const |
| Get whether only one selected constellation is displayed. | |
| void | setLinesColor (const Vec3f &color) |
| Define line color. More... | |
| Vec3f | getLinesColor () const |
| Get line color. | |
| void | setFlagLines (const bool displayed) |
| Set whether constellation lines will be displayed. | |
| bool | getFlagLines (void) const |
| Get whether constellation lines are displayed. | |
| void | setLinesFadeDuration (const float duration) |
| Set constellation lines fade duration in second. | |
| float | getLinesFadeDuration () const |
| Get constellation lines fade duration in second. | |
| void | setLabelsColor (const Vec3f &color) |
| Set label color for names. More... | |
| Vec3f | getLabelsColor () const |
| Get label color for names. | |
| void | setFlagLabels (const bool displayed) |
| Set whether constellation names will be displayed. | |
| bool | getFlagLabels (void) const |
| Set whether constellation names are displayed. | |
| void | setLabelsFadeDuration (const float duration) |
| Set constellation labels fade duration in seconds. | |
| float | getLabelsFadeDuration () const |
| Get constellation labels fade duration in seconds. | |
| void | setHullsColor (const Vec3f &color) |
| Define hull line color. More... | |
| Vec3f | getHullsColor () const |
| Get current hulls color. | |
| void | setFlagHulls (const bool displayed) |
| Set whether constellation hull lines will be displayed. | |
| bool | getFlagHulls (void) const |
| Get whether constellation boundaries lines are displayed. | |
| void | setHullsFadeDuration (const float duration) |
| Set constellation hulls fade duration in second. | |
| float | getHullsFadeDuration () const |
| Get constellation hulls fade duration in second. | |
| void | setFontSize (const int newFontSize) |
| Set the font size used for constellation names display. | |
| int | getFontSize () const |
| Get the font size used for constellation names display. | |
| void | setConstellationLineThickness (const int thickness) |
| Set the thickness of lines of the constellations. More... | |
| int | getConstellationLineThickness () const |
| Get the thickness of lines of the constellations. | |
| void | setBoundariesThickness (const int thickness) |
| Set the thickness of boundaries of the constellations. More... | |
| int | getBoundariesThickness () const |
| Get the thickness of boundaries of the constellations. | |
| void | setHullsThickness (const int thickness) |
| Set the thickness of constellation hulls. More... | |
| int | getHullsThickness () const |
| Get the thickness of constellations hulls. | |
| void | setZodiacColor (const Vec3f &color) |
| Define zodiac line color. More... | |
| Vec3f | getZodiacColor () const |
| Get current zodiac color. | |
| void | setFlagZodiac (const bool displayed) |
| Set whether zodiac will be displayed, if defined. | |
| bool | getFlagZodiac (void) const |
| Get whether zodiac-related lines are displayed (if defined in the skyculture) | |
| void | setZodiacFadeDuration (const float duration) |
| Set zodiac fade duration in second. | |
| float | getZodiacFadeDuration () const |
| Get zodiac fade duration in second. | |
| void | setLunarSystemColor (const Vec3f &color) |
| Define lunarSystem line color. More... | |
| Vec3f | getLunarSystemColor () const |
| Get current lunarSystem color. | |
| void | setFlagLunarSystem (const bool displayed) |
| Set whether lunarSystem lines will be displayed, if defined. | |
| bool | getFlagLunarSystem (void) const |
| Get whether lunarSystem lines are displayed. | |
| void | setLunarSystemFadeDuration (const float duration) |
| Set lunarSystem fade duration in second. | |
| float | getLunarSystemFadeDuration () const |
| Get lunarSystem fade duration in second. | |
| void | setZodiacThickness (const int thickness) |
| Set the thickness of zodiac-related lines. More... | |
| int | getZodiacThickness () const |
| Get the thickness of zodiac-related lines. | |
| void | setLunarSystemThickness (const int thickness) |
| Set the thickness of lunarSystem-related lines. More... | |
| int | getLunarSystemThickness () const |
| Get the thickness of lunarSystem-related lines. | |
| void | deselectConstellations (void) |
| Remove constellations from selected objects. | |
| void | selectAllConstellations (void) |
| Select all constellations. | |
| void | selectConstellation (const QString &englishName) |
| Select the constellation by its English name. More... | |
| void | selectConstellationByObjectName (const QString &englishName) |
| Select the constellation where celestial body with English name is located. More... | |
| void | deselectConstellation (const QString &englishName) |
| Remove the constellation from list of selected constellations by its English name. More... | |
| QStringList | getConstellationsEnglishNames () |
| Get the list of English names of all constellations for loaded sky culture. | |
| void | outputHullAreas (const QString &fileNamePrefix="hullAreas") const |
| Create a list of entries: Constellation: Hull_area to logfile. More... | |
| void | starsInHullOf (const QString &englishName, const bool hipOnly=true, const float maxMag=25.0f, const QString &fileNamePrefix="hullStars") const |
| Create a list of stars (CSV file) within the convex hull of constellation. More... | |
Signals | |
| void | artDisplayedChanged (const bool displayed) |
| void | artFadeDurationChanged (const float duration) |
| void | artIntensityChanged (const double intensity) |
| void | boundariesColorChanged (const Vec3f &color) |
| void | boundariesDisplayedChanged (const bool displayed) |
| void | boundariesFadeDurationChanged (const float duration) |
| void | boundariesThicknessChanged (int thickness) |
| void | hullsColorChanged (const Vec3f &color) |
| void | hullsDisplayedChanged (const bool displayed) |
| void | hullsFadeDurationChanged (const float duration) |
| void | hullsThicknessChanged (int thickness) |
| void | zodiacColorChanged (const Vec3f &color) |
| void | zodiacDisplayedChanged (const bool displayed) |
| void | zodiacFadeDurationChanged (const float duration) |
| void | zodiacThicknessChanged (int thickness) |
| void | lunarSystemColorChanged (const Vec3f &color) |
| void | lunarSystemDisplayedChanged (const bool displayed) |
| void | lunarSystemFadeDurationChanged (const float duration) |
| void | lunarSystemThicknessChanged (int thickness) |
| void | fontSizeChanged (const int newSize) |
| void | isolateSelectedChanged (const bool isolate) |
| void | flagConstellationPickChanged (const bool mode) |
| void | linesColorChanged (const Vec3f &color) |
| void | linesDisplayedChanged (const bool displayed) |
| void | linesFadeDurationChanged (const float duration) |
| void | namesColorChanged (const Vec3f &color) |
| void | namesDisplayedChanged (const bool displayed) |
| void | namesFadeDurationChanged (const float duration) |
| void | constellationsDisplayStyleChanged (const StelObject::CulturalDisplayStyle style) |
| void | constellationLineThicknessChanged (int thickness) |
Public Member Functions | |
| ConstellationMgr (StarMgr *stars) | |
| Constructor. | |
| ~ConstellationMgr () override | |
| Destructor. | |
| void | init () override |
| Initialize the ConstellationMgr. More... | |
| void | draw (StelCore *core) override |
| Draw constellation lines, art, names and boundaries. | |
| void | update (double deltaTime) override |
| Updates time-varying state for each Constellation. | |
| double | getCallOrder (StelModuleActionName actionName) const override |
| Return the value defining the order of call for the given action. More... | |
| QList< StelObjectP > | searchAround (const Vec3d &v, double limitFov, const StelCore *core) const override |
| Search for StelObject in an area around a specified point. More... | |
| StelObjectP | searchByNameI18n (const QString &nameI18n) const override |
| StelObjectP | searchByName (const QString &name) const override |
| StelObjectP | searchByID (const QString &id) const override |
| Return the StelObject with the given ID if exists or the empty StelObject if not found. More... | |
| QStringList | listAllObjects (bool inEnglish) const override |
| List all StelObjects. More... | |
| QString | getName () const override |
| Gets a user-displayable name of the object category. | |
| QString | getStelObjectType () const override |
| Returns the name that will be returned by StelObject::getType() for the objects this module manages. | |
| bool | hasZodiac () const |
| Returns whether the current skyculture defines a zodiac-type cultural coordinate system. | |
| bool | hasLunarSystem () const |
| Returns whether the current skyculture defines a lunar-related cultural coordinate system (lunar stations or mansions) | |
| QString | getZodiacSystemName () const |
| QString | getLunarSystemName () const |
| QString | getZodiacCoordinate (Vec3d eqNow) const |
| QString | getLunarSystemCoordinate (Vec3d eqNow) const |
| QList< Constellation * > | isObjectIn (const StelObject *s, bool useHull) const |
| Return list of constellations the object is member of. More... | |
Public Member Functions inherited from StelObjectModule | |
| virtual QStringList | listMatchingObjects (const QString &objPrefix, int maxNbItem=5, bool useStartOfWords=false) const |
| Find and return the list of at most maxNbItem objects auto-completing passed object name. More... | |
| virtual QStringList | listAllObjectsByType (const QString &objType, bool inEnglish) const |
| List all StelObjects by type. More... | |
| bool | matchObjectName (const QString &objName, const QString &objPrefix, bool useStartOfWords) const |
| Auxiliary method of listMatchingObjects() More... | |
Public Member Functions inherited from StelModule | |
| StelModule () | |
| Constructor. Every derived class MUST call setObjectName(className) in its constructor. | |
| virtual void | deinit () |
| Called before the module will be deleted, and before the OpenGL context is suppressed. More... | |
| virtual QSettings * | getSettings () |
| Return module-specific settings. More... | |
| virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version. | |
| virtual QString | getAuthorName () const |
| Get the name of the module author. | |
| virtual QString | getAuthorEmail () const |
| Get the email address of the module author. | |
| virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More... | |
| virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More... | |
| virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More... | |
| virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More... | |
| virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More... | |
| virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More... | |
Properties | |
| bool | artDisplayed |
| float | artFadeDuration |
| float | artIntensity |
| Vec3f | boundariesColor |
| bool | boundariesDisplayed |
| float | boundariesFadeDuration |
| int | fontSize |
| bool | isolateSelected |
| true to pick individual constellations. | |
| bool | flagConstellationPick |
| Vec3f | linesColor |
| bool | linesDisplayed |
| float | linesFadeDuration |
| Vec3f | namesColor |
| bool | namesDisplayed |
| float | namesFadeDuration |
| int | constellationLineThickness |
| line width of the constellation lines | |
| int | boundariesThickness |
| line width of the constellation boundaries | |
| bool | hullsDisplayed |
| Vec3f | hullsColor |
| int | hullsThickness |
| line width of the constellation boundaries | |
| float | hullsFadeDuration |
| bool | zodiacDisplayed |
| Vec3f | zodiacColor |
| int | zodiacThickness |
| line width of the zodiac lines, if any | |
| float | zodiacFadeDuration |
| bool | lunarSystemDisplayed |
| Vec3f | lunarSystemColor |
| int | lunarSystemThickness |
| line width of the lunarSystem lines, if any | |
| float | lunarSystemFadeDuration |
Additional Inherited Members | |
Public Types inherited from StelModule | |
| enum | StelModuleSelectAction { AddToSelection , ReplaceSelection , RemoveFromSelection } |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More... | |
| enum | StelModuleActionName { ActionDraw , ActionUpdate , ActionHandleMouseClicks , ActionHandleMouseMoves , ActionHandleKeys } |
| Define the possible action for which an order is defined. More... | |
Protected Member Functions inherited from StelModule | |
| class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More... | |
| class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More... | |
| StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More... | |
Display and manage the constellations.
It can display constellations lines, names, art textures and boundaries. It also supports several different sky cultures. Some sky cultures have up to 2 optional StelSkycultureSkyPartition elements related to concepts of a Zodiac (the known cases are all similar, 12x30 degrees along the ecliptic), or of sections along ecliptic or equator related to the Moon, called LunarSystems. These are more diverse, but still only at most one per skyculture. Both of these systems bear concepts of coordinates and are important for timekeeping, but esp. the Chinese systems also for actual use as celestial coordinates.
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slot |
Remove the constellation from list of selected constellations by its English name.
Calling this method will enable isolated selection for the constellations if it is not enabled yet.
| englishName | the English name of the constellation // example of usage in scripts: remove Orion from the selection of constellations
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slot |
Returns the upper bound on the FOV at which the art intensity becomes the maximum set by setArtIntensity() See LP:#1294483.
The default is 2.0.
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slot |
Returns the lower bound on the FOV at which the art intensity fades to zero.
See LP:#1294483. The default is 1.0.
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overridevirtual |
Return the value defining the order of call for the given action.
| actionName | the name of the action for which we want the call order |
Reimplemented from StelModule.
| QString ConstellationMgr::getLunarSystemCoordinate | ( | Vec3d | eqNow | ) | const |
| QString ConstellationMgr::getLunarSystemName | ( | ) | const |
| QString ConstellationMgr::getZodiacCoordinate | ( | Vec3d | eqNow | ) | const |
| QString ConstellationMgr::getZodiacSystemName | ( | ) | const |
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overridevirtual |
Initialize the ConstellationMgr.
Reads from the configuration parser object and updates the loading bar as constellation objects are loaded for the required sky culture.
Implements StelModule.
| QList<Constellation*> ConstellationMgr::isObjectIn | ( | const StelObject * | s, |
| bool | useHull | ||
| ) | const |
Return list of constellations the object is member of.
In case of IAU constellations, the list is guaranteed to be of length 1.
| useHull | Prefer to use constellation hull, not IAU borders |
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overridevirtual |
List all StelObjects.
| inEnglish | list names in English (true) or translated (false) |
Implements StelObjectModule.
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slot |
Create a list of entries: Constellation: Hull_area to logfile.
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overridevirtual |
Search for StelObject in an area around a specified point.
The function searches in a disk of diameter limitFov centered on v. Only visible objects (i.e. currently displayed on screen) should be returned.
| v | equatorial position at epoch J2000 (without aberration). |
| limitFov | angular diameter of the searching zone in degree. (ignored here. Only v is queried.) |
| core | the StelCore instance to use. |
Reimplemented from StelObjectModule.
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overridevirtual |
Return the StelObject with the given ID if exists or the empty StelObject if not found.
| name | the english object name |
Implements StelObjectModule.
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overridevirtual |
| name | The case in-sensitive standard program name (three letter abbreviation) |
Implements StelObjectModule.
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overridevirtual |
| nameI18n | The case in-sensitive constellation name |
Implements StelObjectModule.
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slot |
Select the constellation by its English name.
Calling this method will enable isolated selection for the constellations if it is not enabled yet.
| englishName | the English name of the constellation // example of usage in scripts: select the Orion constellation
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|
slot |
Select the constellation where celestial body with English name is located.
Calling this method will enable isolated selection for the constellations if it is not enabled yet.
| englishName | the English name of the celestial body // example of usage in scripts: select constellation where Venus is located
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slot |
Sets the upper bound on the FOV at which the art intensity becomes the maximum set by setArtIntensity() See LP:#1294483.
The default is 2.0.
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slot |
Sets the lower bound on the FOV at which the art intensity fades to zero.
See LP:#1294483. The default is 1.0.
|
slot |
Define boundary color.
| color | The color of boundaries // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
ConstellationMgr.setBoundariesColor(c.toVec3f());
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slot |
Set the thickness of boundaries of the constellations.
| thickness | of line in pixels |
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slot |
Set the thickness of lines of the constellations.
| thickness | of line in pixels |
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slot |
Define hull line color.
| color | The color of hull lines // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
ConstellationMgr.setHullsColor(c.toVec3f());
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slot |
Set the thickness of constellation hulls.
| thickness | of line in pixels |
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slot |
Set label color for names.
| color | The color of labels // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
ConstellationMgr.setLabelsColor(c.toVec3f());
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slot |
Define line color.
| color | The color of lines // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
ConstellationMgr.setLinesColor(c.toVec3f());
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slot |
Define lunarSystem line color.
| color | The color of lunarSystem lines // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
ConstellationMgr.setLunarSystemColor(c.toVec3f());
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|
slot |
Set the thickness of lunarSystem-related lines.
| thickness | of line in pixels |
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slot |
Define zodiac line color.
| color | The color of zodiac related lines // example of usage in scripts (Qt6-based Stellarium)
var c = new Color(1.0, 0.0, 0.0);
ConstellationMgr.setZodiacColor(c.toVec3f());
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|
slot |
Set the thickness of zodiac-related lines.
| thickness | of line in pixels |
|
slot |
Create a list of stars (CSV file) within the convex hull of constellation.
This command is perfect to be used as scripting command to extract a data list.
| englishName | name of the constellation. Either englishName or abbreviation. |
| hipOnly | (default: true) list only Hipparcos stars |
| maxMag | (default: 25) list stars down to this magnitude. |
| fileNamePrefix | prefix (name start) name of CSV file to be written. The file will be written into the Stellarium User Data directory, the full filename will be fileNamePrefix_englishName_maxMag.csv. |