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Stellarium
26.2
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Public Member Functions | |
| Vec4f | getTextureAverage (GLuint texture) |
| < The function to use for arbitrary NPOT textures More... | |
| Vec4f | getTextureAverageSimple (GLuint texture, int width, int height) |
| TextureAverageComputer (StelOpenGL::HighGraphicsFunctions *, int texW, int texH, GLenum internalFormat, bool textureIsFloat) | |
| Vec4f TextureAverageComputer::getTextureAverage | ( | GLuint | texture | ) |
< The function to use for arbitrary NPOT textures
Can be used for power-of-two textures