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Stellarium
25.4
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Provides artificial voice output for a narration on sky objects or GUI elements. More...
#include <StelSpeechMgr.hpp>
Public Slots | |
| void | say (const QString &narration) const |
| Emit an audible synthesized narration. | |
| void | stop () const |
| Stops replay of narration. | |
| bool | enabled () const |
| global info, always false if Qt<6.6 and if no engine was initialized | |
| void | setRate (double newRate) |
| set replay rate (-1...+1) | |
| double | getRate () const |
| void | setPitch (double newPitch) |
| set pitch (-1...+1) | |
| double | getPitch () const |
| void | setVolume (double newVolume) |
| set volume (0...+1) | |
| double | getVolume () const |
Signals | |
| void | rateChanged (double) |
| void | pitchChanged (double) |
| void | volumeChanged (double) |
Public Member Functions | |
| void | init () override |
| Initialize itself. More... | |
| const StelObject::InfoStringGroup & | getNarrationTextFilters () const |
| Get the module ID, returns "StelSpeechMgr". BUT FOR WHAT PURPOSE? More... | |
| void | setNarrationTextFilters (const StelObject::InfoStringGroup &flags) |
| Set the currently active flags which information bits to narrate. | |
Public Member Functions inherited from StelModule | |
| StelModule () | |
| Constructor. Every derived class MUST call setObjectName(className) in its constructor. | |
| virtual void | deinit () |
| Called before the module will be deleted, and before the OpenGL context is suppressed. More... | |
| virtual QSettings * | getSettings () |
| Return module-specific settings. More... | |
| virtual void | draw (StelCore *core) |
| Execute all the drawing functions for this module. More... | |
| virtual void | update (double deltaTime) |
| Update the module with respect to the time. More... | |
| virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version. | |
| virtual QString | getAuthorName () const |
| Get the name of the module author. | |
| virtual QString | getAuthorEmail () const |
| Get the email address of the module author. | |
| virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More... | |
| virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More... | |
| virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More... | |
| virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More... | |
| virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More... | |
| virtual double | getCallOrder (StelModuleActionName actionName) const |
| Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More... | |
| virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More... | |
Properties | |
| double | rate |
| double | pitch |
| double | volume |
Additional Inherited Members | |
Public Types inherited from StelModule | |
| enum | StelModuleSelectAction { AddToSelection , ReplaceSelection , RemoveFromSelection } |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More... | |
| enum | StelModuleActionName { ActionDraw , ActionUpdate , ActionHandleMouseClicks , ActionHandleMouseMoves , ActionHandleKeys } |
| Define the possible action for which an order is defined. More... | |
Protected Member Functions inherited from StelModule | |
| class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More... | |
| class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More... | |
| StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More... | |
Provides artificial voice output for a narration on sky objects or GUI elements.
Sometimes, in the dark you may want voice output over reading small text on the screen. Calling a "narrate" action (default: Shift+R) for the selected object will provide some information.
Parallel to the InfoString settings which decide what information items to show, we use a similar structure to decide what data elements are being narrated.
| const StelObject::InfoStringGroup& StelSpeechMgr::getNarrationTextFilters | ( | ) | const |
Get the module ID, returns "StelSpeechMgr". BUT FOR WHAT PURPOSE?
Retrieve the currently active flags which information bits to narrate
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overridevirtual |
Initialize itself.
If the initialization takes significant time, the progress should be displayed on the loading bar.
Implements StelModule.