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Stellarium
24.4
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Defines a material loaded from an .mtl file. More...
#include <StelOBJ.hpp>
Public Types | |
| enum | Illum { I_NONE =-1 , I_DIFFUSE =0 , I_DIFFUSE_AND_AMBIENT =1 , I_SPECULAR =2 , I_TRANSLUCENT =9 } |
| MTL Illumination models, see the developer doc for info. More... | |
| typedef QMap< QString, QStringList > | ParamsMap |
Static Public Member Functions | |
| static QVector< Material > | loadFromFile (const QString &filename) |
| Loads all materials contained in an .mtl file. More... | |
Data Fields | |
| enum StelOBJ::Material::Illum | illum |
| QString | name |
| Name of the material as defined in the .mtl, default empty. | |
| QVector3D | Ka |
| Ambient coefficient. Contains all -1 if not set by .mtl. | |
| QVector3D | Kd |
| Diffuse coefficient. Contains all -1 if not set by .mtl. | |
| QVector3D | Ks |
| Specular coefficient. Contains all -1 if not set by .mtl. | |
| QVector3D | Ke |
| Emissive coefficient. Contains all -1 if not set by .mtl. | |
| float | Ns |
| Specular shininess (exponent), should be > 0. Default 8.0. | |
| float | d |
| Alpha value (1 means opaque). More... | |
| QString | map_Ka |
| The ambient texture map file path. | |
| QString | map_Kd |
| The diffuse texture map file path. | |
| QString | map_Ks |
| The specular texture map file path. | |
| QString | map_Ke |
| The emissive texture map file path. | |
| QString | map_bump |
| The bump/normal texture map file path. | |
| QString | map_height |
| The height map texture file path. | |
| ParamsMap | additionalParams |
| Contains all other material parameters that are not recognized by this class, but can still be accessed by class users this way. More... | |
Static Protected Member Functions | |
| static bool | parseBool (const QStringList ¶ms, bool &out) |
| Parses a bool from a parameter list (like included in the ::additionalParams) using the same logic StelOBJ uses internally. More... | |
| static bool | parseFloat (const QStringList ¶ms, float &out) |
| Parses a float from a parameter list (like included in the ::additionalParams) using the same logic StelOBJ uses internally. More... | |
| static bool | parseVec2d (const QStringList ¶ms, Vec2d &out) |
| Parses a Vec2d from a parameter list (like included in the ::additionalParams) using the same logic StelOBJ uses internally. More... | |
Defines a material loaded from an .mtl file.
It uses QVector3D instead of Vec3f, etc, to be more compatible with Qt's OpenGL wrappers.
MTL Illumination models, see the developer doc for info.
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static |
Loads all materials contained in an .mtl file.
Does not check if the texture map files exist.
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staticprotected |
Parses a bool from a parameter list (like included in the ::additionalParams) using the same logic StelOBJ uses internally.
out
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staticprotected |
Parses a float from a parameter list (like included in the ::additionalParams) using the same logic StelOBJ uses internally.
out
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staticprotected |
Parses a Vec2d from a parameter list (like included in the ::additionalParams) using the same logic StelOBJ uses internally.
out | ParamsMap StelOBJ::Material::additionalParams |
Contains all other material parameters that are not recognized by this class, but can still be accessed by class users this way.
The key is the statement name (e.g. Ka, map_bump etc.), the value is the list of space-separated parameters to this statement
| float StelOBJ::Material::d |
Alpha value (1 means opaque).
-1 if not set by .mtl Note that both the d and Tr statements can change this value