Stellarium
24.3
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This is an example of a plug-in which can be dynamically loaded into stellarium. More...
#include <SimpleDrawLine.hpp>
Public Member Functions | |
void | init () override |
Initialize itself. More... | |
void | draw (StelCore *core) override |
Execute all the drawing functions for this module. More... | |
double | getCallOrder (StelModuleActionName actionName) const override |
Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More... | |
Public Member Functions inherited from StelModule | |
StelModule () | |
Constructor. Every derived class MUST call setObjectName(className) in its constructor. | |
virtual void | deinit () |
Called before the module will be deleted, and before the OpenGL context is suppressed. More... | |
virtual QSettings * | getSettings () |
Return module-specific settings. More... | |
virtual void | update (double deltaTime) |
Update the module with respect to the time. More... | |
virtual QString | getModuleVersion () const |
Get the version of the module, default is stellarium main version. | |
virtual QString | getAuthorName () const |
Get the name of the module author. | |
virtual QString | getAuthorEmail () const |
Get the email address of the module author. | |
virtual void | handleMouseClicks (class QMouseEvent *) |
Handle mouse clicks. More... | |
virtual void | handleMouseWheel (class QWheelEvent *) |
Handle mouse wheel. More... | |
virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
Handle mouse moves. More... | |
virtual void | handleKeys (class QKeyEvent *e) |
Handle key events. More... | |
virtual bool | handlePinch (qreal scale, bool started) |
Handle pinch gesture events. More... | |
virtual bool | configureGui (bool show=true) |
Detect or show the configuration GUI elements for the module. More... | |
Additional Inherited Members | |
Public Types inherited from StelModule | |
enum | StelModuleSelectAction { AddToSelection , ReplaceSelection , RemoveFromSelection } |
Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More... | |
enum | StelModuleActionName { ActionDraw , ActionUpdate , ActionHandleMouseClicks , ActionHandleMouseMoves , ActionHandleKeys } |
Define the possible action for which an order is defined. More... | |
Protected Member Functions inherited from StelModule | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to slot) to the StelActionMgr object. More... | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to own slot) to the StelActionMgr object. More... | |
StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More... | |
This is an example of a plug-in which can be dynamically loaded into stellarium.
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overridevirtual |
Execute all the drawing functions for this module.
core | the core to use for the drawing |
Reimplemented from StelModule.
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overridevirtual |
Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations.
actionName | the name of the action for which we want the call order |
Reimplemented from StelModule.
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overridevirtual |
Initialize itself.
If the initialization takes significant time, the progress should be displayed on the loading bar.
Implements StelModule.