Stellarium
1.2
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Defines some OpenGL functions not resolved through StelOpenGL (which only contains base OpenGL ES2 functions) Using the QOpenGLFunctions_*_* directly would solve this better, but it conflicts with the current StelOpenGL header dramatically.
#include <GLFuncs.hpp>
Public Member Functions | |
void (APIENTRYP glDrawBuffer)(GLenum) | |
Since 1.0 but not found by QOpenGLFunctions_1_0 when in Core profile. | |
void (APIENTRYP glReadBuffer)(GLenum) | |
void | init (QOpenGLContext *ctx) |
Data Fields | |
PFNGLFRAMEBUFFERTEXTUREPROC | glFramebufferTexture |
Since 3.2. | |