Stellarium
0.22.2
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#include <StelSphereGeometry.hpp>
Public Member Functions | |
virtual SphericalRegionType | getType () const Q_DECL_OVERRIDE |
virtual OctahedronPolygon | getOctahedronPolygon () const Q_DECL_OVERRIDE |
Return the octahedron contour representation of the polygon. More... | |
virtual double | getArea () const Q_DECL_OVERRIDE |
Return the area of the region in steradians. | |
virtual bool | isEmpty () const Q_DECL_OVERRIDE |
Return true if the region is empty. | |
virtual Vec3d | getPointInside () const Q_DECL_OVERRIDE |
Return a point located inside the region. | |
virtual SphericalCap | getBoundingCap () const Q_DECL_OVERRIDE |
Return a bounding SphericalCap. More... | |
virtual QVariantList | toQVariant () const Q_DECL_OVERRIDE |
Serialize the region into a QVariant map matching the JSON format. More... | |
virtual void | serialize (QDataStream &) const Q_DECL_OVERRIDE |
Serialize the region. This method must allow as fast as possible serialization and work with deserialize(). | |
virtual bool | contains (const Vec3d &) const Q_DECL_OVERRIDE |
virtual bool | contains (const SphericalPolygon &) const Q_DECL_OVERRIDE |
virtual bool | contains (const SphericalConvexPolygon &) const Q_DECL_OVERRIDE |
virtual bool | contains (const SphericalCap &) const Q_DECL_OVERRIDE |
virtual bool | contains (const SphericalPoint &) const Q_DECL_OVERRIDE |
virtual bool | contains (const AllSkySphericalRegion &) const Q_DECL_OVERRIDE |
virtual bool | intersects (const SphericalPolygon &) const Q_DECL_OVERRIDE |
virtual bool | intersects (const SphericalConvexPolygon &) const Q_DECL_OVERRIDE |
virtual bool | intersects (const SphericalCap &) const Q_DECL_OVERRIDE |
virtual bool | intersects (const SphericalPoint &) const Q_DECL_OVERRIDE |
virtual bool | intersects (const AllSkySphericalRegion &) const Q_DECL_OVERRIDE |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
virtual bool | intersects (const SphericalPolygon &r) const |
virtual bool | intersects (const SphericalConvexPolygon &r) const |
virtual bool | intersects (const SphericalCap &r) const |
virtual bool | intersects (const SphericalPoint &r) const |
virtual bool | intersects (const AllSkySphericalRegion &r) const |
bool | intersects (const EmptySphericalRegion &) const |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
virtual bool | contains (const Vec3d &p) const |
virtual bool | contains (const SphericalPolygon &r) const |
virtual bool | contains (const SphericalConvexPolygon &r) const |
virtual bool | contains (const SphericalCap &r) const |
virtual bool | contains (const SphericalPoint &r) const |
virtual bool | contains (const AllSkySphericalRegion &r) const |
bool | contains (const EmptySphericalRegion &) const |
SphericalRegionP | getIntersection (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the intersection of this and the given region. More... | |
SphericalRegionP | getIntersection (const SphericalRegionP r) const |
virtual SphericalRegionP | getIntersection (const SphericalPolygon &r) const |
virtual SphericalRegionP | getIntersection (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getIntersection (const SphericalCap &r) const |
virtual SphericalRegionP | getIntersection (const SphericalPoint &r) const |
virtual SphericalRegionP | getIntersection (const AllSkySphericalRegion &r) const |
SphericalRegionP | getIntersection (const EmptySphericalRegion &r) const |
SphericalRegionP | getUnion (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the union of this and the given region. More... | |
SphericalRegionP | getUnion (const SphericalRegionP r) const |
virtual SphericalRegionP | getUnion (const SphericalPolygon &r) const |
virtual SphericalRegionP | getUnion (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getUnion (const SphericalCap &r) const |
virtual SphericalRegionP | getUnion (const SphericalPoint &r) const |
SphericalRegionP | getUnion (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getUnion (const EmptySphericalRegion &r) const |
SphericalRegionP | getSubtraction (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the subtraction of the given region from this. More... | |
SphericalRegionP | getSubtraction (const SphericalRegionP r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalCap &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPoint &r) const |
SphericalRegionP | getSubtraction (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getSubtraction (const EmptySphericalRegion &r) const |
Public Member Functions inherited from SphericalRegion | |
virtual QVector< SphericalCap > | getBoundingSphericalCaps () const |
Return the list of SphericalCap bounding the ConvexPolygon. | |
virtual SphericalRegionP | getEnlarged (double margin) const |
Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More... | |
virtual StelVertexArray | getFillVertexArray () const |
Return an OpenGL compatible array to be displayed using vertex arrays. | |
virtual StelVertexArray | getFillVertexArray (const Vec3d &observerVelocityForAberration) |
Return an OpenGL compatible array to be displayed using vertex arrays. More... | |
virtual StelVertexArray | getOutlineVertexArray () const |
Get the outline of the contours defining the SphericalPolygon. More... | |
virtual StelVertexArray | getOutlineVertexArray (Vec3d observerVelocityForAberration) |
Get the outline of the contours defining the SphericalPolygon. More... | |
virtual QVector< QVector< Vec3d > > | getSimplifiedContours () const |
Get the contours defining the SphericalPolygon when combined using a positive winding rule. More... | |
QByteArray | toJSON () const |
Output a JSON string representing the polygon. More... | |
bool | contains (const SphericalRegion *r) const |
Returns whether a SphericalRegion is contained into this region. More... | |
bool | contains (const SphericalRegionP r) const |
bool | contains (const EmptySphericalRegion &) const |
bool | intersects (const SphericalRegion *r) const |
Returns whether a SphericalRegion intersects with this region. More... | |
bool | intersects (const SphericalRegionP r) const |
bool | intersects (const Vec3d &p) const |
bool | intersects (const EmptySphericalRegion &) const |
SphericalRegionP | getIntersection (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the intersection of this and the given region. More... | |
SphericalRegionP | getIntersection (const SphericalRegionP r) const |
virtual SphericalRegionP | getIntersection (const SphericalPolygon &r) const |
virtual SphericalRegionP | getIntersection (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getIntersection (const SphericalCap &r) const |
virtual SphericalRegionP | getIntersection (const SphericalPoint &r) const |
virtual SphericalRegionP | getIntersection (const AllSkySphericalRegion &r) const |
SphericalRegionP | getIntersection (const EmptySphericalRegion &r) const |
SphericalRegionP | getUnion (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the union of this and the given region. More... | |
SphericalRegionP | getUnion (const SphericalRegionP r) const |
virtual SphericalRegionP | getUnion (const SphericalPolygon &r) const |
virtual SphericalRegionP | getUnion (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getUnion (const SphericalCap &r) const |
virtual SphericalRegionP | getUnion (const SphericalPoint &r) const |
SphericalRegionP | getUnion (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getUnion (const EmptySphericalRegion &r) const |
SphericalRegionP | getSubtraction (const SphericalRegion *r) const |
Return a new SphericalRegion consisting of the subtraction of the given region from this. More... | |
SphericalRegionP | getSubtraction (const SphericalRegionP r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalConvexPolygon &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalCap &r) const |
virtual SphericalRegionP | getSubtraction (const SphericalPoint &r) const |
SphericalRegionP | getSubtraction (const AllSkySphericalRegion &r) const |
virtual SphericalRegionP | getSubtraction (const EmptySphericalRegion &r) const |
Static Public Attributes | |
static const SphericalRegionP | staticInstance |
Additional Inherited Members | |
Public Types inherited from SphericalRegion | |
enum | SphericalRegionType { Point = 0, Cap = 1, AllSky = 2, Polygon = 3, ConvexPolygon = 4, Empty = 5, Invalid = 6 } |
Special SphericalRegion for — UMM, WHAT EXACTLY?
bool SphericalRegion::contains |
A default potentially very slow implementation is provided for each cases.
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inlinevirtual |
This method is heavily used and therefore needs to be very fast. The returned SphericalCap doesn't have to be the smallest one, but smaller is better.
Reimplemented from SphericalRegion.
SphericalRegionP SphericalRegion::getIntersection |
A default potentially very slow implementation is provided for each cases.
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inlinevirtual |
It can be used for safe computation of intersection/union in the general case.
Implements SphericalRegion.
SphericalRegionP SphericalRegion::getSubtraction |
A default potentially very slow implementation is provided for each cases.
SphericalRegionP SphericalRegion::getUnion |
A default potentially very slow implementation is provided for each cases.
bool SphericalRegion::intersects |
A default potentially very slow implementation is provided for each cases.
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virtual |
The format is ["EMPTY"]
Implements SphericalRegion.