Stellarium  0.21.3
Public Member Functions | Static Public Attributes
AllSkySphericalRegion Class Reference

#include <StelSphereGeometry.hpp>

Public Member Functions

virtual SphericalRegionType getType () const Q_DECL_OVERRIDE
 
virtual OctahedronPolygon getOctahedronPolygon () const Q_DECL_OVERRIDE
 Return the octahedron contour representation of the polygon. More...
 
virtual double getArea () const Q_DECL_OVERRIDE
 Return the area of the region in steradians.
 
virtual bool isEmpty () const Q_DECL_OVERRIDE
 Return true if the region is empty.
 
virtual Vec3d getPointInside () const Q_DECL_OVERRIDE
 Return a point located inside the region.
 
virtual SphericalCap getBoundingCap () const Q_DECL_OVERRIDE
 Return a bounding SphericalCap. More...
 
virtual QVariantList toQVariant () const Q_DECL_OVERRIDE
 Serialize the region into a QVariant map matching the JSON format. More...
 
virtual void serialize (QDataStream &) const Q_DECL_OVERRIDE
 Serialize the region. This method must allow as fast as possible serialization and work with deserialize().
 
virtual bool contains (const Vec3d &) const Q_DECL_OVERRIDE
 
virtual bool contains (const SphericalPolygon &) const Q_DECL_OVERRIDE
 
virtual bool contains (const SphericalConvexPolygon &) const Q_DECL_OVERRIDE
 
virtual bool contains (const SphericalCap &) const Q_DECL_OVERRIDE
 
virtual bool contains (const SphericalPoint &) const Q_DECL_OVERRIDE
 
virtual bool contains (const AllSkySphericalRegion &) const Q_DECL_OVERRIDE
 
virtual bool intersects (const SphericalPolygon &) const Q_DECL_OVERRIDE
 
virtual bool intersects (const SphericalConvexPolygon &) const Q_DECL_OVERRIDE
 
virtual bool intersects (const SphericalCap &) const Q_DECL_OVERRIDE
 
virtual bool intersects (const SphericalPoint &) const Q_DECL_OVERRIDE
 
virtual bool intersects (const AllSkySphericalRegion &) const Q_DECL_OVERRIDE
 
- Public Member Functions inherited from SphericalRegion
virtual QVector< SphericalCapgetBoundingSphericalCaps () const
 Return the list of SphericalCap bounding the ConvexPolygon.
 
virtual SphericalRegionP getEnlarged (double margin) const
 Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More...
 
virtual StelVertexArray getFillVertexArray () const
 Return an OpenGL compatible array to be displayed using vertex arrays.
 
virtual StelVertexArray getFillVertexArray (const Vec3d &observerVelocityForAberration)
 Return an OpenGL compatible array to be displayed using vertex arrays. More...
 
virtual StelVertexArray getOutlineVertexArray () const
 Get the outline of the contours defining the SphericalPolygon. More...
 
virtual StelVertexArray getOutlineVertexArray (Vec3d observerVelocityForAberration)
 Get the outline of the contours defining the SphericalPolygon. More...
 
virtual QVector< QVector< Vec3d > > getSimplifiedContours () const
 Get the contours defining the SphericalPolygon when combined using a positive winding rule. More...
 
QByteArray toJSON () const
 Output a JSON string representing the polygon. More...
 
bool contains (const SphericalRegion *r) const
 Returns whether a SphericalRegion is contained into this region. More...
 
bool contains (const SphericalRegionP r) const
 
bool contains (const EmptySphericalRegion &) const
 
bool intersects (const SphericalRegion *r) const
 Returns whether a SphericalRegion intersects with this region. More...
 
bool intersects (const SphericalRegionP r) const
 
bool intersects (const Vec3d &p) const
 
bool intersects (const EmptySphericalRegion &) const
 
SphericalRegionP getIntersection (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the intersection of this and the given region. More...
 
SphericalRegionP getIntersection (const SphericalRegionP r) const
 
virtual SphericalRegionP getIntersection (const SphericalPolygon &r) const
 
virtual SphericalRegionP getIntersection (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getIntersection (const SphericalCap &r) const
 
virtual SphericalRegionP getIntersection (const SphericalPoint &r) const
 
virtual SphericalRegionP getIntersection (const AllSkySphericalRegion &r) const
 
SphericalRegionP getIntersection (const EmptySphericalRegion &r) const
 
SphericalRegionP getUnion (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the union of this and the given region. More...
 
SphericalRegionP getUnion (const SphericalRegionP r) const
 
virtual SphericalRegionP getUnion (const SphericalPolygon &r) const
 
virtual SphericalRegionP getUnion (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getUnion (const SphericalCap &r) const
 
virtual SphericalRegionP getUnion (const SphericalPoint &r) const
 
SphericalRegionP getUnion (const AllSkySphericalRegion &r) const
 
virtual SphericalRegionP getUnion (const EmptySphericalRegion &r) const
 
SphericalRegionP getSubtraction (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the subtraction of the given region from this. More...
 
SphericalRegionP getSubtraction (const SphericalRegionP r) const
 
virtual SphericalRegionP getSubtraction (const SphericalPolygon &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalCap &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalPoint &r) const
 
SphericalRegionP getSubtraction (const AllSkySphericalRegion &r) const
 
virtual SphericalRegionP getSubtraction (const EmptySphericalRegion &r) const
 

Static Public Attributes

static const SphericalRegionP staticInstance
 

Additional Inherited Members

- Public Types inherited from SphericalRegion
enum  SphericalRegionType {
  Point = 0, Cap = 1, AllSky = 2, Polygon = 3,
  ConvexPolygon = 4, Empty = 5, Invalid = 6
}
 

Detailed Description

Special SphericalRegion for the whole sphere.

Member Function Documentation

◆ getBoundingCap()

virtual SphericalCap AllSkySphericalRegion::getBoundingCap ( ) const
inlinevirtual

This method is heavily used and therefore needs to be very fast. The returned SphericalCap doesn't have to be the smallest one, but smaller is better.

Reimplemented from SphericalRegion.

◆ getOctahedronPolygon()

virtual OctahedronPolygon AllSkySphericalRegion::getOctahedronPolygon ( ) const
inlinevirtual

It can be used for safe computation of intersection/union in the general case.

Implements SphericalRegion.

◆ toQVariant()

virtual QVariantList AllSkySphericalRegion::toQVariant ( ) const
virtual

The format is ["ALLSKY"]

Implements SphericalRegion.