The Text User Interface (TUI) plugin replaces the old (pre-0.10 series) text user interface.
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virtual void | init () |
| Initialize itself. More...
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virtual void | update (double) |
| Update the module with respect to the time. More...
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virtual void | draw (StelCore *core) |
| Execute all the drawing functions for this module. More...
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virtual double | getCallOrder (StelModuleActionName actionName) const |
| Return the value defining the order of call for the given action For example if stars.callOrder[ActionDraw] == 10 and constellation.callOrder[ActionDraw] == 11, the stars module will be drawn before the constellations. More...
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virtual void | handleKeys (class QKeyEvent *event) |
| Handle key events. More...
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void | loadConfiguration (void) |
| Loads the module's configuration from the config file.
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virtual void | deinit () |
| Called before the module will be delete, and before the openGL context is suppressed. More...
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virtual QSettings * | getSettings () |
| Return module-specific settings. More...
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virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version.
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virtual QString | getAuthorName () const |
| Get the name of the module author.
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virtual QString | getAuthorEmail () const |
| Get the email adress of the module author.
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virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More...
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virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More...
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virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More...
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virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More...
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virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More...
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enum | StelModuleSelectAction { AddToSelection,
ReplaceSelection,
RemoveFromSelection
} |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
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enum | StelModuleActionName {
ActionDraw,
ActionUpdate,
ActionHandleMouseClicks,
ActionHandleMouseMoves,
ActionHandleKeys
} |
| Define the possible action for which an order is defined. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
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StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More...
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It used to be activated with M until the 0.14 series, but was changed to Alt-T for 0.15 and later (to be consistent with the Ctrl-T hiding of the GUI).