|
void | setFlagShow (bool b) |
| Set whether Sky Background should be displayed.
|
|
bool | loadSkyImage (const QString &id, const QString &filename, double long0, double lat0, double long1, double lat1, double long2, double lat2, double long3, double lat3, double minRes, double maxBright, bool visible, StelCore::FrameType frameType=StelCore::FrameJ2000) |
| Load an image from a file into a quad described with 4 corner coordinates. More...
|
|
void | showLayer (const QString &id, bool b) |
| Decide to show or not to show a layer by its ID. More...
|
|
bool | getShowLayer (const QString &id) const |
| Get the current shown status of a specified image. More...
|
|
QString | insertSkyImage (const QString &uri, const QString &keyHint=QString(), bool show=true) |
| Add a new SkyImage from its URI (URL or local file name). More...
|
|
void | removeSkyLayer (const QString &key) |
| Remove a sky layer from the list. More...
|
|
QStringList | getAllKeys () const |
| Return the list of all the layer currently loaded.
|
|
|
virtual void | init () |
| Initialize.
|
|
virtual void | draw (StelCore *core) |
| Draws sky background.
|
|
virtual void | update (double) |
| Update state which is time dependent.
|
|
virtual double | getCallOrder (StelModuleActionName actionName) const |
| Determines the order in which the various modules are drawn.
|
|
QString | insertSkyLayer (StelSkyLayerP l, const QString &keyHint=QString(), bool show=true) |
| Add a new layer. More...
|
|
void | removeSkyLayer (StelSkyLayerP l) |
| Remove a layer.
|
|
QMap< QString, StelSkyLayerP > | getAllSkyLayers () const |
| Get the list of all the currently loaded layers.
|
|
StelSkyLayerP | getSkyLayer (const QString &key) const |
|
bool | getFlagShow () const |
| Get whether Sky Background should be displayed.
|
|
virtual void | deinit () |
| Called before the module will be delete, and before the openGL context is suppressed. More...
|
|
virtual QSettings * | getSettings () |
| Return module-specific settings. More...
|
|
virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version.
|
|
virtual QString | getAuthorName () const |
| Get the name of the module author.
|
|
virtual QString | getAuthorEmail () const |
| Get the email adress of the module author.
|
|
virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More...
|
|
virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More...
|
|
virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More...
|
|
virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More...
|
|
virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More...
|
|
virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More...
|
|
|
enum | StelModuleSelectAction { AddToSelection,
ReplaceSelection,
RemoveFromSelection
} |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
|
|
enum | StelModuleActionName {
ActionDraw,
ActionUpdate,
ActionHandleMouseClicks,
ActionHandleMouseMoves,
ActionHandleKeys
} |
| Define the possible action for which an order is defined. More...
|
|
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More...
|
|
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
|
|
StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More...
|
|
Drawn after Milky Way, but before Zodiacal Light. It is not intended to be used to "overdraw" images into the foreground without a concept of surface magnitude.