Stellarium  0.18.3
Public Member Functions | Static Public Member Functions | Data Fields
SphericalCap Class Reference

A SphericalCap is defined by a direction and an aperture. More...

#include <StelSphereGeometry.hpp>

Public Member Functions

 SphericalCap ()
 Construct a SphericalCap with a 90 deg aperture and an undefined direction.
 
 SphericalCap (double x, double y, double z)
 Construct a SphericalCap from its direction and assumes a 90 deg aperture.
 
 SphericalCap (const Vec3d &an, double ar)
 Construct a SphericalCap from its direction and aperture. More...
 
 SphericalCap (const SphericalCap &other)
 Copy constructor.
 
virtual SphericalRegionType getType () const
 
virtual OctahedronPolygon getOctahedronPolygon () const
 Return the octahedron contour representation of the polygon. More...
 
virtual double getArea () const
 Get the area of the intersection of the halfspace on the sphere in steradian.
 
virtual bool isEmpty () const
 Return true if the region is empty.
 
virtual Vec3d getPointInside () const
 Return a point located inside the SphericalCap.
 
virtual SphericalCap getBoundingCap () const
 Return itself.
 
virtual bool contains (const Vec3d &v) const
 
virtual bool contains (const Vec3f &v) const
 
virtual bool contains (const SphericalConvexPolygon &r) const
 
virtual bool contains (const SphericalCap &h) const
 
virtual bool contains (const AllSkySphericalRegion &) const
 
virtual bool intersects (const SphericalPolygon &r) const
 
virtual bool intersects (const SphericalConvexPolygon &r) const
 
virtual bool intersects (const SphericalCap &h) const
 Returns whether a SphericalCap intersects with this one. More...
 
virtual bool intersects (const AllSkySphericalRegion &) const
 
virtual QVariantList toQVariant () const
 Serialize the region into a QVariant map matching the JSON format. More...
 
virtual void serialize (QDataStream &out) const
 Serialize the region. This method must allow as fast as possible serialization and work with deserialize().
 
double getRadius () const
 Return the radiusof the cap in radian.
 
bool intersectsHalfSpace (double hn0, double hn1, double hn2) const
 Returns whether a HalfSpace (like a SphericalCap with d=0) intersects with this SphericalCap. More...
 
bool clipGreatCircle (Vec3d &v1, Vec3d &v2) const
 Clip the passed great circle connecting points v1 and v2. More...
 
bool operator== (const SphericalCap &other) const
 Comparison operator.
 
QVector< Vec3dgetClosedOutlineContour () const
 Return the list of closed contours defining the polygon boundaries.
 
bool intersectsConvexContour (const Vec3d *vertice, int nbVertice) const
 Return whether the cap intersect with a convex contour defined by nbVertice.
 
bool containsTriangle (const Vec3d *vertice) const
 Return whether the cap contains the passed triangle.
 
bool intersectsTriangle (const Vec3d *vertice) const
 Return whether the cap intersect with the passed triangle.
 
- Public Member Functions inherited from SphericalRegion
virtual QVector< SphericalCapgetBoundingSphericalCaps () const
 Return the list of SphericalCap bounding the ConvexPolygon.
 
virtual SphericalRegionP getEnlarged (double margin) const
 Return an enlarged version of this SphericalRegion so that any point distant of more than the given margin now lays within the region. More...
 
virtual StelVertexArray getFillVertexArray () const
 Return an openGL compatible array to be displayed using vertex arrays.
 
virtual StelVertexArray getOutlineVertexArray () const
 Get the outline of the contours defining the SphericalPolygon. More...
 
virtual QVector< QVector< Vec3d > > getSimplifiedContours () const
 Get the contours defining the SphericalPolygon when combined using a positive winding rule. More...
 
QByteArray toJSON () const
 Output a JSON string representing the polygon. More...
 
bool contains (const SphericalRegion *r) const
 Returns whether a SphericalRegion is contained into this region. More...
 
bool contains (const SphericalRegionP r) const
 
virtual bool contains (const SphericalPolygon &r) const
 
virtual bool contains (const SphericalPoint &r) const
 
bool contains (const EmptySphericalRegion &) const
 
bool intersects (const SphericalRegion *r) const
 Returns whether a SphericalRegion intersects with this region. More...
 
bool intersects (const SphericalRegionP r) const
 
bool intersects (const Vec3d &p) const
 
virtual bool intersects (const SphericalPoint &r) const
 
bool intersects (const EmptySphericalRegion &) const
 
SphericalRegionP getIntersection (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the intersection of this and the given region. More...
 
SphericalRegionP getIntersection (const SphericalRegionP r) const
 
virtual SphericalRegionP getIntersection (const SphericalPolygon &r) const
 
virtual SphericalRegionP getIntersection (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getIntersection (const SphericalCap &r) const
 
virtual SphericalRegionP getIntersection (const SphericalPoint &r) const
 
virtual SphericalRegionP getIntersection (const AllSkySphericalRegion &r) const
 
SphericalRegionP getIntersection (const EmptySphericalRegion &r) const
 
SphericalRegionP getUnion (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the union of this and the given region. More...
 
SphericalRegionP getUnion (const SphericalRegionP r) const
 
virtual SphericalRegionP getUnion (const SphericalPolygon &r) const
 
virtual SphericalRegionP getUnion (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getUnion (const SphericalCap &r) const
 
virtual SphericalRegionP getUnion (const SphericalPoint &r) const
 
SphericalRegionP getUnion (const AllSkySphericalRegion &r) const
 
virtual SphericalRegionP getUnion (const EmptySphericalRegion &r) const
 
SphericalRegionP getSubtraction (const SphericalRegion *r) const
 Return a new SphericalRegion consisting of the subtraction of the given region from this. More...
 
SphericalRegionP getSubtraction (const SphericalRegionP r) const
 
virtual SphericalRegionP getSubtraction (const SphericalPolygon &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalConvexPolygon &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalCap &r) const
 
virtual SphericalRegionP getSubtraction (const SphericalPoint &r) const
 
SphericalRegionP getSubtraction (const AllSkySphericalRegion &r) const
 
virtual SphericalRegionP getSubtraction (const EmptySphericalRegion &r) const
 

Static Public Member Functions

static SphericalRegionP deserialize (QDataStream &in)
 Deserialize the region. This method must allow as fast as possible deserialization.
 
static double relativeAreaOverlap (const SphericalCap &c1, const SphericalCap &c2)
 Return the relative overlap between the areas of the 2 caps, i.e: min(intersectionArea/c1.area, intersectionArea/c2.area)
 
static double relativeDiameterOverlap (const SphericalCap &c1, const SphericalCap &c2)
 Return the relative overlap between the diameter of the 2 caps, i.e: min(intersectionDistance/c1.diameter, intersectionDistance/c2.diameter)
 
static bool intersectionPoints (const SphericalCap &h1, const SphericalCap &h2, Vec3d &p1, Vec3d &p2)
 Compute the intersection of 2 halfspaces on the sphere (usually on 2 points) and return it in p1 and p2. More...
 

Data Fields

Vec3d n
 The direction unit vector. Only if d==0, this vector doesn't need to be unit.
 
double d
 The cos of cone radius.
 

Additional Inherited Members

- Public Types inherited from SphericalRegion
enum  SphericalRegionType {
  Point = 0, Cap = 1, AllSky = 2, Polygon = 3,
  ConvexPolygon = 4, Empty = 5, Invalid = 6
}
 define types for all supported regions.
 

Detailed Description

It forms a cone from the center of the Coordinate frame with a radius d. It is a disc on the sphere, a region above a circle on the unit sphere.

Constructor & Destructor Documentation

◆ SphericalCap()

SphericalCap::SphericalCap ( const Vec3d an,
double  ar 
)
inline
Parameters
ana unit vector indicating the direction.
arcosinus of the aperture.

Member Function Documentation

◆ clipGreatCircle()

bool SphericalCap::clipGreatCircle ( Vec3d v1,
Vec3d v2 
) const
Returns
true if the great circle intersects with the cap, false otherwise.

◆ getOctahedronPolygon()

virtual OctahedronPolygon SphericalCap::getOctahedronPolygon ( ) const
virtual

It can be used for safe computation of intersection/union in the general case.

Implements SphericalRegion.

◆ intersectionPoints()

static bool SphericalCap::intersectionPoints ( const SphericalCap h1,
const SphericalCap h2,
Vec3d p1,
Vec3d p2 
)
static

If the 2 SphericalCap don't intersect or intersect only at 1 point, false is returned and p1 and p2 are undefined.

◆ intersects()

virtual bool SphericalCap::intersects ( const SphericalCap h) const
inlinevirtual

I managed to make it without sqrt or acos, so it is very fast!

See also
http://f4bien.blogspot.com/2009/05/spherical-geometry-optimisations.html for detailed explanations.

Reimplemented from SphericalRegion.

◆ intersectsHalfSpace()

bool SphericalCap::intersectsHalfSpace ( double  hn0,
double  hn1,
double  hn2 
) const
inline
Parameters
hn0the x direction of the halfspace.
hn1the y direction of the halfspace.
hn2the z direction of the halfspace.

◆ toQVariant()

virtual QVariantList SphericalCap::toQVariant ( ) const
virtual

The format is ["CAP", [ra, dec], radius], with ra dec in degree in ICRS frame and radius in degree (between 0 and 180 deg)

Implements SphericalRegion.