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void | initLocations (QOpenGLShaderProgram *) |
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int | projectionMatrix |
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int | texCoord |
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int | unprojectedVertex |
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int | vertex |
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int | texture |
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int | lightDirection |
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int | eyeDirection |
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int | diffuseLight |
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int | ambientLight |
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int | shadowCount |
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int | shadowData |
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int | sunInfo |
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Definition at line 357 of file Planet.hpp.
The documentation for this struct was generated from the following file: