, including all inherited members.
computeFanDisk(float radius, int innerFanSlices, int level, QVector< double > &vertexArr, QVector< float > &texCoordArr) | StelPainter | [static] |
computeSphereNoLight(float radius, float oneMinusOblateness, int slices, int stacks, int orientInside=0, bool flipTexture=false) | StelPainter | [static] |
drawCircle(float x, float y, float r) | StelPainter | |
drawFromArray(DrawingMode mode, int count, int offset=0, bool doProj=true, const unsigned int *indices=NULL) | StelPainter | |
drawGreatCircleArc(const Vec3d &start, const Vec3d &stop, const SphericalCap *clippingCap=NULL, void(*viewportEdgeIntersectCallback)(const Vec3d &screenPos, const Vec3d &direction, void *userData)=NULL, void *userData=NULL) | StelPainter | |
drawGreatCircleArcs(const StelVertexArray &va, const SphericalCap *clippingCap=NULL) (defined in StelPainter) | StelPainter | |
DrawingMode enum name | StelPainter | |
drawLine2d(float x1, float y1, float x2, float y2) | StelPainter | |
drawPoint2d(float x, float y) | StelPainter | |
drawRect2d(float x, float y, float width, float height, bool textured=true) | StelPainter | |
drawSmallCircleArc(const Vec3d &start, const Vec3d &stop, const Vec3d &rotCenter, void(*viewportEdgeIntersectCallback)(const Vec3d &screenPos, const Vec3d &direction, void *userData)=NULL, void *userData=NULL) | StelPainter | |
drawSphericalRegion(const SphericalRegion *region, SphericalPolygonDrawMode drawMode=SphericalPolygonDrawModeFill, const SphericalCap *clippingCap=NULL, bool doSubDivise=true, double maxSqDistortion=5.) | StelPainter | |
drawSphericalTriangles(const StelVertexArray &va, bool textured, const SphericalCap *clippingCap=NULL, bool doSubDivide=true, double maxSqDistortion=5.) (defined in StelPainter) | StelPainter | |
drawSprite2dMode(float x, float y, float radius) | StelPainter | |
drawSprite2dMode(const Vec3d &v, float radius) (defined in StelPainter) | StelPainter | |
drawSprite2dMode(float x, float y, float radius, float rotation) | StelPainter | |
drawStelVertexArray(const StelVertexArray &arr, bool checkDiscontinuity=true) | StelPainter | |
drawText(float x, float y, const QString &str, float angleDeg=0.f, float xshift=0.f, float yshift=0.f, bool noGravity=true) | StelPainter | |
drawText(const Vec3d &v, const QString &str, float angleDeg=0.f, float xshift=0.f, float yshift=0.f, bool noGravity=true) (defined in StelPainter) | StelPainter | |
drawViewportShape() | StelPainter | |
enableClientStates(bool vertex, bool texture=false, bool color=false, bool normal=false) | StelPainter | |
enableTexture2d(bool b) | StelPainter | |
getColor() const | StelPainter | |
getFontMetrics() const | StelPainter | |
getLight() | StelPainter | [inline] |
getMaterial() | StelPainter | [inline] |
getProjector() const | StelPainter | [inline] |
initSystemGLInfo(QGLContext *ctx) | StelPainter | [static] |
LineLoop enum value | StelPainter | |
Lines enum value | StelPainter | |
LineStrip enum value | StelPainter | |
makeMainGLContextCurrent() | StelPainter | [static] |
Points enum value | StelPainter | |
sCylinder(float radius, float height, int slices, int orientInside=0) | StelPainter | |
setArrays(const Vec3d *vertice, const Vec2f *texCoords=NULL, const Vec3f *colorArray=NULL, const Vec3f *normalArray=NULL) | StelPainter | |
setColor(float r, float g, float b, float a=1.f) | StelPainter | |
setColorPointer(int size, int type, const void *pointer) | StelPainter | [inline] |
setFont(const QFont &font) | StelPainter | |
setNormalPointer(int type, const void *pointer) | StelPainter | [inline] |
setPointSize(qreal size) | StelPainter | |
setProjector(const StelProjectorP &p) (defined in StelPainter) | StelPainter | |
setQPainter(QPainter *qPainter) | StelPainter | [static] |
setShadeModel(ShadeModel m) | StelPainter | |
setTexCoordPointer(int size, int type, const void *pointer) | StelPainter | [inline] |
setVertexPointer(int size, int type, const void *pointer) | StelPainter | [inline] |
ShadeModel enum name | StelPainter | |
ShadeModelFlat enum value | StelPainter | |
ShadeModelSmooth enum value | StelPainter | |
SphericalPolygonDrawMode enum name | StelPainter | |
SphericalPolygonDrawModeBoundary enum value | StelPainter | |
SphericalPolygonDrawModeFill enum value | StelPainter | |
SphericalPolygonDrawModeTextureFill enum value | StelPainter | |
sRing(float rMin, float rMax, int slices, int stacks, int orientInside) | StelPainter | |
sSphere(float radius, float oneMinusOblateness, int slices, int stacks, int orientInside=0, bool flipTexture=false) | StelPainter | |
sSphereMap(float radius, int slices, int stacks, float textureFov=2.f *M_PI, int orientInside=0) | StelPainter | |
StelPainter(const StelProjectorP &prj) (defined in StelPainter) | StelPainter | [explicit] |
swapBuffer() | StelPainter | [static] |
TriangleFan enum value | StelPainter | |
Triangles enum value | StelPainter | |
TriangleStrip enum value | StelPainter | |
~StelPainter() (defined in StelPainter) | StelPainter | |