, including all inherited members.
| computeFanDisk(float radius, int innerFanSlices, int level, QVector< double > &vertexArr, QVector< float > &texCoordArr) | StelPainter | [static] |
| computeSphereNoLight(float radius, float oneMinusOblateness, int slices, int stacks, int orientInside=0, bool flipTexture=false) | StelPainter | [static] |
| drawCircle(float x, float y, float r) | StelPainter | |
| drawFromArray(DrawingMode mode, int count, int offset=0, bool doProj=true, const unsigned int *indices=NULL) | StelPainter | |
| drawGreatCircleArc(const Vec3d &start, const Vec3d &stop, const SphericalCap *clippingCap=NULL, void(*viewportEdgeIntersectCallback)(const Vec3d &screenPos, const Vec3d &direction, void *userData)=NULL, void *userData=NULL) | StelPainter | |
| drawGreatCircleArcs(const StelVertexArray &va, const SphericalCap *clippingCap=NULL) (defined in StelPainter) | StelPainter | |
| DrawingMode enum name | StelPainter | |
| drawLine2d(float x1, float y1, float x2, float y2) | StelPainter | |
| drawPoint2d(float x, float y) | StelPainter | |
| drawRect2d(float x, float y, float width, float height, bool textured=true) | StelPainter | |
| drawSmallCircleArc(const Vec3d &start, const Vec3d &stop, const Vec3d &rotCenter, void(*viewportEdgeIntersectCallback)(const Vec3d &screenPos, const Vec3d &direction, void *userData)=NULL, void *userData=NULL) | StelPainter | |
| drawSphericalRegion(const SphericalRegion *region, SphericalPolygonDrawMode drawMode=SphericalPolygonDrawModeFill, const SphericalCap *clippingCap=NULL, bool doSubDivise=true, double maxSqDistortion=5.) | StelPainter | |
| drawSphericalTriangles(const StelVertexArray &va, bool textured, const SphericalCap *clippingCap=NULL, bool doSubDivide=true, double maxSqDistortion=5.) (defined in StelPainter) | StelPainter | |
| drawSprite2dMode(float x, float y, float radius) | StelPainter | |
| drawSprite2dMode(const Vec3d &v, float radius) (defined in StelPainter) | StelPainter | |
| drawSprite2dMode(float x, float y, float radius, float rotation) | StelPainter | |
| drawStelVertexArray(const StelVertexArray &arr, bool checkDiscontinuity=true) | StelPainter | |
| drawText(float x, float y, const QString &str, float angleDeg=0.f, float xshift=0.f, float yshift=0.f, bool noGravity=true) | StelPainter | |
| drawText(const Vec3d &v, const QString &str, float angleDeg=0.f, float xshift=0.f, float yshift=0.f, bool noGravity=true) (defined in StelPainter) | StelPainter | |
| drawViewportShape() | StelPainter | |
| enableClientStates(bool vertex, bool texture=false, bool color=false, bool normal=false) | StelPainter | |
| enableTexture2d(bool b) | StelPainter | |
| getColor() const | StelPainter | |
| getFontMetrics() const | StelPainter | |
| getLight() | StelPainter | [inline] |
| getMaterial() | StelPainter | [inline] |
| getProjector() const | StelPainter | [inline] |
| initSystemGLInfo(QGLContext *ctx) | StelPainter | [static] |
| LineLoop enum value | StelPainter | |
| Lines enum value | StelPainter | |
| LineStrip enum value | StelPainter | |
| makeMainGLContextCurrent() | StelPainter | [static] |
| Points enum value | StelPainter | |
| sCylinder(float radius, float height, int slices, int orientInside=0) | StelPainter | |
| setArrays(const Vec3d *vertice, const Vec2f *texCoords=NULL, const Vec3f *colorArray=NULL, const Vec3f *normalArray=NULL) | StelPainter | |
| setColor(float r, float g, float b, float a=1.f) | StelPainter | |
| setColorPointer(int size, int type, const void *pointer) | StelPainter | [inline] |
| setFont(const QFont &font) | StelPainter | |
| setNormalPointer(int type, const void *pointer) | StelPainter | [inline] |
| setPointSize(qreal size) | StelPainter | |
| setProjector(const StelProjectorP &p) (defined in StelPainter) | StelPainter | |
| setQPainter(QPainter *qPainter) | StelPainter | [static] |
| setShadeModel(ShadeModel m) | StelPainter | |
| setTexCoordPointer(int size, int type, const void *pointer) | StelPainter | [inline] |
| setVertexPointer(int size, int type, const void *pointer) | StelPainter | [inline] |
| ShadeModel enum name | StelPainter | |
| ShadeModelFlat enum value | StelPainter | |
| ShadeModelSmooth enum value | StelPainter | |
| SphericalPolygonDrawMode enum name | StelPainter | |
| SphericalPolygonDrawModeBoundary enum value | StelPainter | |
| SphericalPolygonDrawModeFill enum value | StelPainter | |
| SphericalPolygonDrawModeTextureFill enum value | StelPainter | |
| sRing(float rMin, float rMax, int slices, int stacks, int orientInside) | StelPainter | |
| sSphere(float radius, float oneMinusOblateness, int slices, int stacks, int orientInside=0, bool flipTexture=false) | StelPainter | |
| sSphereMap(float radius, int slices, int stacks, float textureFov=2.f *M_PI, int orientInside=0) | StelPainter | |
| StelPainter(const StelProjectorP &prj) (defined in StelPainter) | StelPainter | [explicit] |
| swapBuffer() | StelPainter | [static] |
| TriangleFan enum value | StelPainter | |
| Triangles enum value | StelPainter | |
| TriangleStrip enum value | StelPainter | |
| ~StelPainter() (defined in StelPainter) | StelPainter | |