Stellarium 0.11.4
Home · All Namespaces · All Classes · Functions · Coding Style · Scripting · Plugins · File Structure

StelGui Class Reference

Main class for the GUI based on QGraphicView. More...

#include <StelGui.hpp>

List of all members.

Public Slots

void setFlagShowFlipButtons (bool b)
 Define whether the buttons toggling image flip should be visible.
void setFlagShowNebulaBackgroundButton (bool b)
 Define whether the button toggling nebulae background should be visible.
bool getAutoHideHorizontalButtonBar () const
 Get the auto-hide status of the horizontal toolbar.
void setAutoHideHorizontalButtonBar (bool b)
 Set the auto-hide status of the horizontal toolbar.
bool getAutoHideVerticalButtonBar () const
 Get the auto-hide status of the vertical toolbar.
void setAutoHideVerticalButtonBar (bool b)
 Set the auto-hide status of the vertical toolbar.
void setScriptKeys (bool b)
 change keys when a script is running / not running
void increaseScriptSpeed ()
void decreaseScriptSpeed ()
void setRealScriptSpeed ()
void stopScript ()
void pauseScript ()
void resumeScript ()
void setGuiVisible (bool)
 Hide or show the GUI. Public so it can be called from scripts.

Public Member Functions

virtual void init (QGraphicsWidget *topLevelGraphicsWidget, StelAppGraphicsWidget *stelAppGraphicsWidget)
 Initialize the StelGui object.
void update ()
StelStyle getStelStyle () const
void loadStyle (const QString &fileName)
 Load a Qt style sheet to define the widgets style.
class QProgressBar * addProgressBar ()
 Add a new progress bar in the lower right corner of the screen.
BottomStelBargetButtonBar () const
 Get the button bar at the bottom of the screensetDateTime.
class LeftStelBargetWindowsButtonBar () const
 Get the button bar of the left of the screen.
class SkyGuigetSkyGui () const
 Get the SkyGui instance (useful for adding other interface elements).
bool getFlagShowFlipButtons () const
 Get whether the buttons toggling image flip are visible.
bool getFlagShowNebulaBackgroundButton () const
 Get whether the button toggling nebulae background is visible.
bool initComplete (void) const
 returns true if the gui has complted init process.
virtual void forceRefreshGui ()
 Used to force a refreshing of the GUI elements such as the button bars.
virtual void setVisible (bool b)
 Show whether the GUI is visible.
virtual bool getVisible () const
 Get the current visible status of the GUI.
virtual bool isCurrentlyUsed () const
 Show wether the Gui is currently used.
virtual void setInfoTextFilters (const StelObject::InfoStringGroup &aflags)
 Get a pointer on the info panel used to display selected object info.
virtual const
StelObject::InfoStringGroup & 
getInfoTextFilters () const
virtual QAction * addGuiActions (const QString &actionName, const QString &text, const QString &shortCut, const QString &helpGroup, bool checkable=true, bool autoRepeat=false, bool global=false)
 Add a new action managed by the GUI.

Detailed Description

Main class for the GUI based on QGraphicView.

It manages the various qt configuration windows, the buttons bars, the list of QAction/shortcuts.


Member Function Documentation

virtual QAction* StelGui::addGuiActions ( const QString &  actionName,
const QString &  text,
const QString &  shortCut,
const QString &  helpGroup,
bool  checkable = true,
bool  autoRepeat = false,
bool  global = false 
) [virtual]

Add a new action managed by the GUI.

This method should be used to add new shortcuts to the program

Parameters:
actionName qt object name. Used as a reference for later uses
text the text to display when hovering, or in the help window
shortCut the qt shortcut to use
helpGroup hint on how to group the text in the help window
checkable whether the action should be checkable
autoRepeat whether the action should be autorepeated
global whether the action should be global (affect in dialogs)

Reimplemented from StelGuiBase.

class QProgressBar* StelGui::addProgressBar (  )  [virtual]

Add a new progress bar in the lower right corner of the screen.

When the progress bar is deleted with removeProgressBar() the layout is automatically rearranged.

Returns:
a pointer to the progress bar

Implements StelGuiBase.

virtual void StelGui::forceRefreshGui (  )  [virtual]

Used to force a refreshing of the GUI elements such as the button bars.

Reimplemented from StelGuiBase.

bool StelGui::getAutoHideHorizontalButtonBar (  )  const [slot]

Get the auto-hide status of the horizontal toolbar.

bool StelGui::getAutoHideVerticalButtonBar (  )  const [slot]

Get the auto-hide status of the vertical toolbar.

BottomStelBar* StelGui::getButtonBar (  )  const

Get the button bar at the bottom of the screensetDateTime.

bool StelGui::getFlagShowFlipButtons (  )  const

Get whether the buttons toggling image flip are visible.

bool StelGui::getFlagShowNebulaBackgroundButton (  )  const

Get whether the button toggling nebulae background is visible.

class SkyGui* StelGui::getSkyGui (  )  const

Get the SkyGui instance (useful for adding other interface elements).

It will return a valid object only if called after init().

virtual bool StelGui::getVisible (  )  const [virtual]

Get the current visible status of the GUI.

Implements StelGuiBase.

class LeftStelBar* StelGui::getWindowsButtonBar (  )  const

Get the button bar of the left of the screen.

virtual void StelGui::init ( QGraphicsWidget *  topLevelGraphicsWidget,
StelAppGraphicsWidget stelAppGraphicsWidget 
) [virtual]

Initialize the StelGui object.

Reimplemented from StelGuiBase.

bool StelGui::initComplete ( void   )  const

returns true if the gui has complted init process.

virtual bool StelGui::isCurrentlyUsed (  )  const [virtual]

Show wether the Gui is currently used.

This can then be used to optimize the rendering to increase reactivity.

Implements StelGuiBase.

void StelGui::loadStyle ( const QString &  fileName  ) 

Load a Qt style sheet to define the widgets style.

void StelGui::setAutoHideHorizontalButtonBar ( bool  b  )  [slot]

Set the auto-hide status of the horizontal toolbar.

When set to true, the horizontal toolbar will auto-hide itself, only making an appearance when the mouse is nearby. When false, it will remain on screen.

Parameters:
b to hide or not to hide
void StelGui::setAutoHideVerticalButtonBar ( bool  b  )  [slot]

Set the auto-hide status of the vertical toolbar.

When set to true, the vertical toolbar will auto-hide itself, only making an appearance when the mouse is nearby. When false, it will remain on screen.

Parameters:
b to hide or not to hide
void StelGui::setFlagShowFlipButtons ( bool  b  )  [slot]

Define whether the buttons toggling image flip should be visible.

void StelGui::setFlagShowNebulaBackgroundButton ( bool  b  )  [slot]

Define whether the button toggling nebulae background should be visible.

void StelGui::setGuiVisible ( bool   )  [slot]

Hide or show the GUI. Public so it can be called from scripts.

virtual void StelGui::setInfoTextFilters ( const StelObject::InfoStringGroup &  aflags  )  [virtual]

Get a pointer on the info panel used to display selected object info.

Implements StelGuiBase.

void StelGui::setScriptKeys ( bool  b  )  [slot]

change keys when a script is running / not running

virtual void StelGui::setVisible ( bool  b  )  [virtual]

Show whether the GUI is visible.

Parameters:
b when true, GUI will be shown, else it will be hidden.

Implements StelGuiBase.

Generated on Sat Aug 25 22:13:32 2012 for Stellarium by  doxygen 1.6.3