Stellarium 0.11.4 | |||
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Public Slots | |
void | retranslate () |
Retranslate the content of the dialog. | |
void | runScript () |
void | loadScript () |
void | saveScript () |
void | clearButtonPressed () |
void | preprocessScript () |
void | scriptEnded () |
void | appendLogLine (const QString &s) |
void | includeBrowse () |
void | quickRun (int idx) |
void | rowColumnChanged () |
Public Member Functions | |
void | styleChanged () |
Notify that the application style changed. | |
Protected Member Functions | |
virtual void | createDialogContent () |
Initialize the dialog widgets and connect the signals/slots. | |
Protected Attributes | |
Ui_scriptConsoleForm * | ui |
virtual void ScriptConsole::createDialogContent | ( | ) | [protected, virtual] |
Initialize the dialog widgets and connect the signals/slots.
Implements StelDialog.
void ScriptConsole::retranslate | ( | ) | [virtual, slot] |
Retranslate the content of the dialog.
Needs to be connected to StelApp::languageChanged(). At the very least, if the window is based on a Qt Designer file (.ui), the implementation needs to call the generated class' retranslateUi() method, like this:
Implements StelDialog.
void ScriptConsole::styleChanged | ( | ) |
Notify that the application style changed.