Stellarium 0.11.4 | |||
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Public Slots | |
void | retranslate () |
Retranslate the content of the dialog. | |
void | setVisible (bool) |
This function overrides the non-virtual StelDialog::setVisible() to allow the current landscape to be selected in the list of user landscapes (if it is in the list) every time the dialog is displayed. | |
void | populateLists () |
Protected Member Functions | |
virtual void | createDialogContent () |
Initialize the dialog widgets and connect the signals/slots. | |
Protected Attributes | |
Ui_addRemoveLandscapesDialogForm * | ui |
virtual void AddRemoveLandscapesDialog::createDialogContent | ( | ) | [protected, virtual] |
Initialize the dialog widgets and connect the signals/slots.
Implements StelDialog.
void AddRemoveLandscapesDialog::retranslate | ( | ) | [virtual, slot] |
Retranslate the content of the dialog.
Needs to be connected to StelApp::languageChanged(). At the very least, if the window is based on a Qt Designer file (.ui), the implementation needs to call the generated class' retranslateUi() method, like this:
Implements StelDialog.
void AddRemoveLandscapesDialog::setVisible | ( | bool | ) | [slot] |
This function overrides the non-virtual StelDialog::setVisible() to allow the current landscape to be selected in the list of user landscapes (if it is in the list) every time the dialog is displayed.
Reimplemented from StelDialog.