Stellarium 0.14.3
Line.hpp
1 /*
2  * Stellarium Scenery3d Plug-in
3  *
4  * Copyright (C) 2011 Simon Parzer, Peter Neubauer, Georg Zotti, Andrei Borza
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version 2
9  * of the License, or (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
19  */
20 
21 #ifndef _LINE_HPP_
22 #define _LINE_HPP_
23 
24 #include "VecMath.hpp"
25 
26 class Line
27 {
28 public:
29  Line(const Vec3f &p, const Vec3f &dir);
30 
31  Vec3f startPoint;
32  Vec3f endPoint;
33  Vec3f direction;
34 
35  //Get the new point at val
36  Vec3f getPoint(float val);
37 
38 private:
39 
40 };
41 
42 #endif
Definition: Line.hpp:26