Stellarium  0.90.0
List of all members | Public Attributes
GlobalShaderParameters Struct Reference

A structure for global shader parameters. More...

#include <ShaderManager.hpp>

Public Attributes

bool openglES
 
bool shadowTransform
 
bool pixelLighting
 
bool bump
 
bool shadows
 
S3DEnum::ShadowFilterQuality shadowFilterQuality
 
bool pcss
 
bool geometryShader
 
bool torchLight
 
int frustumSplits
 
bool hwShadowSamplers
 

Detailed Description

A structure for global shader parameters.

Definition at line 34 of file ShaderManager.hpp.


The documentation for this struct was generated from the following file: