Stellarium  0.19.0
Vector4< T > Class Template Reference

A templatized 4d vector compatible with openGL. More...

`#include <VecMath.hpp>`

Public Member Functions

Vector4 ()
The vector is not initialized!

Vector4 (const T *)
Explicit conversion constructor from an array. More...

Vector4 (const Vector3< T > &)
Creates an Vector4 with xyz set to the given Vector3, and w set to 1.0.

Vector4 (T, T, T)
Creates an Vector4 with xyz set to the given values, and w set to 1.0.

Vector4 (T, T, T, T)

Vector4operator= (const Vector3< T > &)

Vector4operator= (const T *)

void set (T, T, T, T)

bool operator== (const Vector4< T > &) const

bool operator!= (const Vector4< T > &) const

T & operator[] (int)

const T & operator[] (int) const

operator T* ()

operator const T * () const

void operator+= (const Vector4< T > &)

void operator-= (const Vector4< T > &)

void operator*= (T)

void operator/= (T)

Vector4 operator- (const Vector4< T > &) const

Vector4 operator+ (const Vector4< T > &) const

Vector4 operator- () const

Vector4 operator+ () const

Vector4 operator* (T) const

Vector4 operator/ (T) const

dot (const Vector4< T > &) const

length () const

lengthSquared () const

void normalize ()

void transfo4d (const Mat4d &)

QString toString () const

v [4]

Detailed Description

template<class T> class Vector4< T >

Use Vec4d or Vec4f typdef for vectors of double and float respectively.

◆ Vector4()

template<class T>
 Vector4< T >::Vector4 ( const T * x )
inlineexplicit
Warning
Does not check array size, make sure it has at least 4 elements