Stellarium 0.13.2
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StelProjector::ModelViewTranform Class Referenceabstract

Allows to define non linear operations in addition to the standard linear (Matrix 4d) ModelView transformation. More...

#include <StelProjector.hpp>

Public Member Functions

virtual void forward (Vec3d &) const =0
 
virtual void backward (Vec3d &) const =0
 
virtual void forward (Vec3f &) const =0
 
virtual void backward (Vec3f &) const =0
 
virtual void combine (const Mat4d &)=0
 
virtual ModelViewTranformP clone () const =0
 
virtual Mat4d getApproximateLinearTransfo () const =0
 

Detailed Description

Allows to define non linear operations in addition to the standard linear (Matrix 4d) ModelView transformation.

Definition at line 50 of file StelProjector.hpp.


The documentation for this class was generated from the following file: