Stellarium 0.15.0
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SolarSystem Class Reference

This StelObjectModule derivative is used to model SolarSystem bodies. More...

#include <SolarSystem.hpp>

Public Slots

void setFlagPlanets (bool b)
 Set flag which determines if planets are drawn or hidden. More...
 
bool getFlagPlanets () const
 Get the current value of the flag which determines if planet are drawn or hidden. More...
 
void setFlagTrails (bool b)
 Set flag which determines if planet trails are drawn or hidden. More...
 
bool getFlagTrails () const
 Get the current value of the flag which determines if planet trails are drawn or hidden. More...
 
void setFlagHints (bool b)
 Set flag which determines if planet hints are drawn or hidden along labels. More...
 
bool getFlagHints () const
 Get the current value of the flag which determines if planet hints are drawn or hidden along labels. More...
 
void setFlagLabels (bool b)
 Set flag which determines if planet labels are drawn or hidden. More...
 
bool getFlagLabels () const
 Get the current value of the flag which determines if planet labels are drawn or hidden. More...
 
void setLabelsAmount (float a)
 Set the amount of planet labels. More...
 
float getLabelsAmount (void) const
 Get the amount of planet labels. More...
 
void setFlagOrbits (bool b)
 Set flag which determines if planet orbits are drawn or hidden. More...
 
bool getFlagOrbits () const
 Get the current value of the flag which determines if planet orbits are drawn or hidden. More...
 
void setFlagPointers (bool b)
 Set flag which determines if planet pointers are drawn or hidden. More...
 
bool getFlagPointers () const
 Get the current value of the flag which determines if planet pointers are drawn or hidden. More...
 
void setFlagLightTravelTime (bool b)
 Set flag which determines if the light travel time calculation is used or not. More...
 
bool getFlagLightTravelTime (void) const
 Get the current value of the flag which determines if light travel time calculation is used or not. More...
 
void setFontSize (float newFontSize)
 Set planet names font size. More...
 
void setLabelsColor (const Vec3f &c)
 Set the color used to draw planet labels. More...
 
const Vec3fgetLabelsColor (void) const
 Get the current color used to draw planet labels. More...
 
void setOrbitsColor (const Vec3f &c)
 Set the color used to draw planet orbit lines. More...
 
Vec3f getOrbitsColor (void) const
 Get the current color used to draw planet orbit lines. More...
 
void setTrailsColor (const Vec3f &c)
 Set the color used to draw planet trails lines. More...
 
Vec3f getTrailsColor () const
 Get the current color used to draw planet trails lines. More...
 
void setPointersColor (const Vec3f &c)
 Set the color used to draw planet pointers. More...
 
Vec3f getPointersColor () const
 Get the current color used to draw planet pointers. More...
 
void setFlagMoonScale (bool b)
 Set flag which determines if Earth's moon is scaled or not. More...
 
bool getFlagMoonScale (void) const
 Get the current value of the flag which determines if Earth's moon is scaled or not. More...
 
void setMoonScale (double f)
 Set the display scaling factor for Earth's moon. More...
 
float getMoonScale (void) const
 Get the display scaling factor for Earth's oon. More...
 
void updateI18n ()
 Translate names. (public so that SolarSystemEditor can call it). More...
 
float getPlanetVMagnitude (QString planetName, bool withExtinction=false) const
 Get the V magnitude for Solar system bodies from scripts. More...
 
QString getPlanetType (QString planetName) const
 Get type for Solar system bodies from scripts. More...
 
double getDistanceToPlanet (QString planetName) const
 Get distance to Solar system bodies from scripts. More...
 
double getElongationForPlanet (QString planetName) const
 Get elongation for Solar system bodies from scripts. More...
 
double getPhaseAngleForPlanet (QString planetName) const
 Get phase angle for Solar system bodies from scripts. More...
 
float getPhaseForPlanet (QString planetName) const
 Get phase for Solar system bodies from scripts. More...
 
void setApparentMagnitudeAlgorithmOnEarth (QString algorithm)
 Set the algorithm for computation of apparent magnitudes for planets in case observer on the Earth. More...
 
QString getApparentMagnitudeAlgorithmOnEarth () const
 Get the algorithm used for computation of apparent magnitudes for planets in case observer on the Earth. More...
 
void setFlagNativeNames (bool b)
 Set flag which enable use native names for planets or not. More...
 
bool getFlagNativeNames (void) const
 Get the current value of the flag which enables showing native names for planets or not. More...
 
void setFlagTranslatedNames (bool b)
 Set flag which enable use translated names for planets or not. More...
 
bool getFlagTranslatedNames (void) const
 Get the current value of the flag which enables showing translated names for planets or not. More...
 
void setFlagIsolatedTrails (bool b)
 Set flag which enabled the showing of isolated trails for selected objects only or not. More...
 
bool getFlagIsolatedTrails (void) const
 Get the current value of the flag which enables showing of isolated trails for selected objects only or not. More...
 
void setFlagIsolatedOrbits (bool b)
 Set flag which enabled the showing of isolated orbits for selected objects only or not. More...
 
bool getFlagIsolatedOrbits (void) const
 Get the current value of the flag which enables showing of isolated orbits for selected objects only or not. More...
 
void setFlagCustomGrsSettings (bool b)
 Set flag which determines if custom settings is using for Great Red Spot on Jupiter. More...
 
bool getFlagCustomGrsSettings ()
 Get the current value of the flag which determines if custom settings for Great Red Spot on Jupiter is used or not. More...
 
void setCustomGrsLongitude (int longitude)
 Set longitude of Great Red Spot (System II is used) More...
 
int getCustomGrsLongitude ()
 Get longitude of Great Red Spot (System II is used) More...
 
void setCustomGrsDrift (double drift)
 Set speed of annual drift for Great Red Spot (System II is used) More...
 
double getCustomGrsDrift ()
 Get speed of annual drift for Great Red Spot (System II is used) More...
 
void setCustomGrsJD (double JD)
 Set initial JD for calculation of position of Great Red Spot. More...
 
double getCustomGrsJD ()
 Get initial JD for calculation of position of Great Red Spot. More...
 

Public Member Functions

virtual void init ()
 Initialize the SolarSystem. More...
 
virtual void deinit ()
 Called before the module will be delete, and before the openGL context is suppressed. More...
 
virtual void draw (StelCore *core)
 Draw SolarSystem objects (planets). More...
 
virtual void update (double deltaTime)
 Update time-varying components. More...
 
virtual double getCallOrder (StelModuleActionName actionName) const
 Used to determine what order to draw the various StelModules. More...
 
virtual QList< StelObjectPsearchAround (const Vec3d &v, double limitFov, const StelCore *core) const
 Search for SolarSystem objects in some area around a point. More...
 
virtual StelObjectP searchByNameI18n (const QString &nameI18n) const
 Search for a SolarSystem object based on the localised name. More...
 
virtual StelObjectP searchByName (const QString &name) const
 Search for a SolarSystem object based on the English name. More...
 
virtual QStringList listMatchingObjectsI18n (const QString &objPrefix, int maxNbItem=5, bool useStartOfWords=false) const
 Find objects by translated name prefix. More...
 
virtual QStringList listMatchingObjects (const QString &objPrefix, int maxNbItem=5, bool useStartOfWords=false) const
 Find objects by translated name prefix. More...
 
virtual QStringList listAllObjects (bool inEnglish) const
 
virtual QStringList listAllObjectsByType (const QString &objType, bool inEnglish) const
 
virtual QString getName () const
 
PlanetP searchByEnglishName (QString planetEnglishName) const
 Get a pointer to a Planet object. More...
 
PlanetP getSun () const
 Get the Planet object pointer for the Sun. More...
 
PlanetP getEarth () const
 Get the Planet object pointer for the Earth. More...
 
PlanetP getMoon () const
 Get the Planet object pointer for Earth's moon. More...
 
bool nearLunarEclipse ()
 Determine if a lunar eclipse is close at hand? More...
 
QStringList getAllPlanetEnglishNames () const
 Get the list of all the planet english names. More...
 
QStringList getAllPlanetLocalizedNames () const
 Get the list of all the planet localized names. More...
 
void reloadPlanets ()
 Reload the planets. More...
 
double getEclipseFactor (const StelCore *core) const
 Determines relative amount of sun visible from the observer's position. More...
 
void computePositions (double dateJDE, const Vec3d &observerPos=Vec3d(0.))
 Compute the position and transform matrix for every element of the solar system. More...
 
const QList< PlanetP > & getAllPlanets () const
 Get the list of all the bodies of the solar system. More...
 
- Public Member Functions inherited from StelModule
virtual QString getModuleVersion () const
 Get the version of the module, default is stellarium main version. More...
 
virtual QString getAuthorName () const
 Get the name of the module author. More...
 
virtual QString getAuthorEmail () const
 Get the email adress of the module author. More...
 
virtual void handleMouseClicks (class QMouseEvent *)
 Handle mouse clicks. More...
 
virtual void handleMouseWheel (class QWheelEvent *)
 Handle mouse wheel. More...
 
virtual bool handleMouseMoves (int x, int y, Qt::MouseButtons b)
 Handle mouse moves. More...
 
virtual void handleKeys (class QKeyEvent *e)
 Handle key events. More...
 
virtual bool handlePinch (qreal scale, bool started)
 Handle pinch gesture events. More...
 
virtual bool configureGui (bool show=true)
 Detect or show the configuration GUI elements for the module. More...
 

Additional Inherited Members

- Public Types inherited from StelModule
enum  StelModuleSelectAction { AddToSelection, ReplaceSelection, RemoveFromSelection }
 Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
 
enum  StelModuleActionName {
  ActionDraw, ActionUpdate, ActionHandleMouseClicks, ActionHandleMouseMoves,
  ActionHandleKeys
}
 Define the possible action for which an order is defined. More...
 
- Protected Member Functions inherited from StelModule
class StelActionaddAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action to the StelActionMgr object. More...
 
class StelActionaddAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="")
 convenience methods to add an action to the StelActionMgr object. More...
 

Detailed Description

This StelObjectModule derivative is used to model SolarSystem bodies.

This includes the Major Planets, Minor Planets and Comets.

Definition at line 47 of file SolarSystem.hpp.

Member Function Documentation

void SolarSystem::computePositions ( double  dateJDE,
const Vec3d observerPos = Vec3d(0.) 
)

Compute the position and transform matrix for every element of the solar system.

Parameters
observerPosPosition of the observer in heliocentric ecliptic frame (Required for light travel time computation).
dateJDEthe Julian Day in JDE (Ephemeris Time or equivalent)
virtual void SolarSystem::deinit ( )
virtual

Called before the module will be delete, and before the openGL context is suppressed.

Deinitialize all openGL texture in this method.

Reimplemented from StelModule.

virtual void SolarSystem::draw ( StelCore core)
virtual

Draw SolarSystem objects (planets).

Parameters
coreThe StelCore object.
Returns
The maximum squared distance in pixels that any SolarSystem object has travelled since the last update.

Reimplemented from StelModule.

QStringList SolarSystem::getAllPlanetEnglishNames ( ) const

Get the list of all the planet english names.

QStringList SolarSystem::getAllPlanetLocalizedNames ( ) const

Get the list of all the planet localized names.

const QList<PlanetP>& SolarSystem::getAllPlanets ( ) const
inline

Get the list of all the bodies of the solar system.

Definition at line 374 of file SolarSystem.hpp.

QString SolarSystem::getApparentMagnitudeAlgorithmOnEarth ( ) const
slot

Get the algorithm used for computation of apparent magnitudes for planets in case observer on the Earth.

See also
setApparentMagnitudeAlgorithmOnEarth()
virtual double SolarSystem::getCallOrder ( StelModuleActionName  actionName) const
virtual

Used to determine what order to draw the various StelModules.

Reimplemented from StelModule.

double SolarSystem::getCustomGrsDrift ( )
slot

Get speed of annual drift for Great Red Spot (System II is used)

double SolarSystem::getCustomGrsJD ( )
slot

Get initial JD for calculation of position of Great Red Spot.

int SolarSystem::getCustomGrsLongitude ( )
slot

Get longitude of Great Red Spot (System II is used)

Returns
a longitude (degrees)
double SolarSystem::getDistanceToPlanet ( QString  planetName) const
slot

Get distance to Solar system bodies from scripts.

Parameters
planetNamethe case in-sensistive English planet name.
Returns
a distance (in AU)
PlanetP SolarSystem::getEarth ( ) const
inline

Get the Planet object pointer for the Earth.

Definition at line 348 of file SolarSystem.hpp.

double SolarSystem::getEclipseFactor ( const StelCore core) const

Determines relative amount of sun visible from the observer's position.

double SolarSystem::getElongationForPlanet ( QString  planetName) const
slot

Get elongation for Solar system bodies from scripts.

Parameters
planetNamethe case in-sensistive English planet name.
Returns
a elongation (in radians)
bool SolarSystem::getFlagCustomGrsSettings ( )
slot

Get the current value of the flag which determines if custom settings for Great Red Spot on Jupiter is used or not.

bool SolarSystem::getFlagHints ( ) const
slot

Get the current value of the flag which determines if planet hints are drawn or hidden along labels.

bool SolarSystem::getFlagIsolatedOrbits ( void  ) const
slot

Get the current value of the flag which enables showing of isolated orbits for selected objects only or not.

bool SolarSystem::getFlagIsolatedTrails ( void  ) const
slot

Get the current value of the flag which enables showing of isolated trails for selected objects only or not.

bool SolarSystem::getFlagLabels ( ) const
slot

Get the current value of the flag which determines if planet labels are drawn or hidden.

bool SolarSystem::getFlagLightTravelTime ( void  ) const
inlineslot

Get the current value of the flag which determines if light travel time calculation is used or not.

Definition at line 179 of file SolarSystem.hpp.

bool SolarSystem::getFlagMoonScale ( void  ) const
inlineslot

Get the current value of the flag which determines if Earth's moon is scaled or not.

Definition at line 232 of file SolarSystem.hpp.

bool SolarSystem::getFlagNativeNames ( void  ) const
slot

Get the current value of the flag which enables showing native names for planets or not.

bool SolarSystem::getFlagOrbits ( void  ) const
inlineslot

Get the current value of the flag which determines if planet orbits are drawn or hidden.

Definition at line 168 of file SolarSystem.hpp.

bool SolarSystem::getFlagPlanets ( ) const
slot

Get the current value of the flag which determines if planet are drawn or hidden.

bool SolarSystem::getFlagPointers ( ) const
inlineslot

Get the current value of the flag which determines if planet pointers are drawn or hidden.

Definition at line 173 of file SolarSystem.hpp.

bool SolarSystem::getFlagTrails ( ) const
slot

Get the current value of the flag which determines if planet trails are drawn or hidden.

bool SolarSystem::getFlagTranslatedNames ( void  ) const
slot

Get the current value of the flag which enables showing translated names for planets or not.

float SolarSystem::getLabelsAmount ( void  ) const
inlineslot

Get the amount of planet labels.

The real amount is also proportional with FOV.

Returns
the amount between 0 and 10. 0 is no labels, 10 is maximum of labels

Definition at line 163 of file SolarSystem.hpp.

const Vec3f& SolarSystem::getLabelsColor ( void  ) const
slot

Get the current color used to draw planet labels.

Returns
current color
PlanetP SolarSystem::getMoon ( ) const
inline

Get the Planet object pointer for Earth's moon.

Definition at line 351 of file SolarSystem.hpp.

float SolarSystem::getMoonScale ( void  ) const
inlineslot

Get the display scaling factor for Earth's oon.

Definition at line 237 of file SolarSystem.hpp.

Vec3f SolarSystem::getOrbitsColor ( void  ) const
slot

Get the current color used to draw planet orbit lines.

Returns
current color
double SolarSystem::getPhaseAngleForPlanet ( QString  planetName) const
slot

Get phase angle for Solar system bodies from scripts.

Parameters
planetNamethe case in-sensistive English planet name.
Returns
a phase angle (in radians)
float SolarSystem::getPhaseForPlanet ( QString  planetName) const
slot

Get phase for Solar system bodies from scripts.

Parameters
planetNamethe case in-sensistive English planet name.
Returns
a phase
QString SolarSystem::getPlanetType ( QString  planetName) const
slot

Get type for Solar system bodies from scripts.

Parameters
planetNamethe case in-sensistive English planet name.
Returns
a type of planet (planet, moon, asteroid, comet, plutoid)
float SolarSystem::getPlanetVMagnitude ( QString  planetName,
bool  withExtinction = false 
) const
slot

Get the V magnitude for Solar system bodies from scripts.

Parameters
planetNamethe case in-sensistive English planet name.
withExtinctionthe flag for use extinction effect for magnitudes (default not use)
Returns
a magnitude
Vec3f SolarSystem::getPointersColor ( ) const
inlineslot

Get the current color used to draw planet pointers.

Returns
current color

Definition at line 227 of file SolarSystem.hpp.

PlanetP SolarSystem::getSun ( ) const
inline

Get the Planet object pointer for the Sun.

Definition at line 345 of file SolarSystem.hpp.

Vec3f SolarSystem::getTrailsColor ( ) const
inlineslot

Get the current color used to draw planet trails lines.

Returns
current color

Definition at line 216 of file SolarSystem.hpp.

virtual void SolarSystem::init ( )
virtual

Initialize the SolarSystem.

Includes:

  • loading planetary body orbital and model data from data/ssystem.ini
  • perform initial planet position calculation
  • set display options from application settings

Implements StelModule.

virtual QStringList SolarSystem::listMatchingObjects ( const QString &  objPrefix,
int  maxNbItem = 5,
bool  useStartOfWords = false 
) const
virtual

Find objects by translated name prefix.

Find and return the list of at most maxNbItem objects auto-completing the passed object English name.

Parameters
objPrefixthe case insensitive first letters of the searched object.
maxNbItemthe maximum number of returned object names.
useStartOfWordsthe autofill mode for returned objects names.
Returns
a list of matching object name by order of relevance, or an empty list if nothing matches.

Implements StelObjectModule.

virtual QStringList SolarSystem::listMatchingObjectsI18n ( const QString &  objPrefix,
int  maxNbItem = 5,
bool  useStartOfWords = false 
) const
virtual

Find objects by translated name prefix.

Find and return the list of at most maxNbItem objects auto-completing the passed object I18n name.

Parameters
objPrefixthe case insensitive first letters of the searched object.
maxNbItemthe maximum number of returned object names.
useStartOfWordsthe autofill mode for returned objects names.
Returns
a list of matching object name by order of relevance, or an empty list if nothing matches.

Implements StelObjectModule.

bool SolarSystem::nearLunarEclipse ( )

Determine if a lunar eclipse is close at hand?

void SolarSystem::reloadPlanets ( )

Reload the planets.

virtual QList<StelObjectP> SolarSystem::searchAround ( const Vec3d v,
double  limitFov,
const StelCore core 
) const
virtual

Search for SolarSystem objects in some area around a point.

Parameters
vA vector representing a point in the sky.
limitFovThe radius of the circle around the point v which defines the size of the area to search.
corethe core object
Returns
A STL vector of StelObjectP (pointers) containing all SolarSystem objects found in the specified area. This vector is not sorted by distance from v.

Implements StelObjectModule.

PlanetP SolarSystem::searchByEnglishName ( QString  planetEnglishName) const

Get a pointer to a Planet object.

Parameters
planetEnglishNamethe English name of the desired planet.
Returns
The matching planet pointer if exists or NULL.
virtual StelObjectP SolarSystem::searchByName ( const QString &  name) const
virtual

Search for a SolarSystem object based on the English name.

Parameters
namethe case in-sensistive English planet name.
Returns
a StelObjectP for the object if found, else NULL.

Implements StelObjectModule.

virtual StelObjectP SolarSystem::searchByNameI18n ( const QString &  nameI18n) const
virtual

Search for a SolarSystem object based on the localised name.

Parameters
nameI18nthe case in-sensistive translated planet name.
Returns
a StelObjectP for the object if found, else NULL.

Implements StelObjectModule.

void SolarSystem::setApparentMagnitudeAlgorithmOnEarth ( QString  algorithm)
slot

Set the algorithm for computation of apparent magnitudes for planets in case observer on the Earth.

Possible values:

  • Planesas (algorithm provided by Pere Planesas (Observatorio Astronomico Nacional))
  • Mueller (G. Mueller, based on visual observations 1877-91. [Expl.Suppl.1961])
  • Harris (Astronomical Almanac 1984 and later. These give V (instrumental) magnitudes) Details:
  • J. Meeus "Astronomical Algorithms" (2nd ed., with corrections as of August 10, 2009) p.283-286.
  • O. Montenbruck, T. Pfleger "Astronomy on the Personal Computer" (4th ed.) p.143-145.
  • Daniel L. Harris "Photometry and Colorimetry of Planets and Satellites" http://adsabs.harvard.edu/abs/1961plsa.book..272H Hint: Default option in config.ini: astro/apparent_magnitude_algorithm = Harris
    Parameters
    algorithmthe case in-sensitive algorithm name
    Note
    : The structure of algorithms is almost identical, just the numbers are different! You should activate Mueller's algorithm for simulate the eye's impression. (Esp. Venus!)
void SolarSystem::setCustomGrsDrift ( double  drift)
slot

Set speed of annual drift for Great Red Spot (System II is used)

Parameters
annualdrift (degrees)
void SolarSystem::setCustomGrsJD ( double  JD)
slot

Set initial JD for calculation of position of Great Red Spot.

Parameters
JD
void SolarSystem::setCustomGrsLongitude ( int  longitude)
slot

Set longitude of Great Red Spot (System II is used)

Parameters
longitude(degrees)
void SolarSystem::setFlagCustomGrsSettings ( bool  b)
slot

Set flag which determines if custom settings is using for Great Red Spot on Jupiter.

void SolarSystem::setFlagHints ( bool  b)
slot

Set flag which determines if planet hints are drawn or hidden along labels.

void SolarSystem::setFlagIsolatedOrbits ( bool  b)
slot

Set flag which enabled the showing of isolated orbits for selected objects only or not.

void SolarSystem::setFlagIsolatedTrails ( bool  b)
slot

Set flag which enabled the showing of isolated trails for selected objects only or not.

void SolarSystem::setFlagLabels ( bool  b)
slot

Set flag which determines if planet labels are drawn or hidden.

void SolarSystem::setFlagLightTravelTime ( bool  b)
slot

Set flag which determines if the light travel time calculation is used or not.

void SolarSystem::setFlagMoonScale ( bool  b)
slot

Set flag which determines if Earth's moon is scaled or not.

void SolarSystem::setFlagNativeNames ( bool  b)
slot

Set flag which enable use native names for planets or not.

void SolarSystem::setFlagOrbits ( bool  b)
slot

Set flag which determines if planet orbits are drawn or hidden.

void SolarSystem::setFlagPlanets ( bool  b)
slot

Set flag which determines if planets are drawn or hidden.

void SolarSystem::setFlagPointers ( bool  b)
inlineslot

Set flag which determines if planet pointers are drawn or hidden.

Definition at line 171 of file SolarSystem.hpp.

void SolarSystem::setFlagTrails ( bool  b)
slot

Set flag which determines if planet trails are drawn or hidden.

void SolarSystem::setFlagTranslatedNames ( bool  b)
slot

Set flag which enable use translated names for planets or not.

void SolarSystem::setFontSize ( float  newFontSize)
slot

Set planet names font size.

Returns
font size
void SolarSystem::setLabelsAmount ( float  a)
inlineslot

Set the amount of planet labels.

The real amount is also proportional with FOV. The limit is set in function of the planets magnitude

Parameters
athe amount between 0 and 10. 0 is no labels, 10 is maximum of labels

Definition at line 160 of file SolarSystem.hpp.

void SolarSystem::setLabelsColor ( const Vec3f c)
slot

Set the color used to draw planet labels.

Parameters
cThe color of the planet labels (R,G,B)
// example of usage in scripts
void SolarSystem::setMoonScale ( double  f)
slot

Set the display scaling factor for Earth's moon.

void SolarSystem::setOrbitsColor ( const Vec3f c)
slot

Set the color used to draw planet orbit lines.

Parameters
cThe color of the planet orbit lines (R,G,B)
// example of usage in scripts
void SolarSystem::setPointersColor ( const Vec3f c)
inlineslot

Set the color used to draw planet pointers.

Parameters
cThe color of the planet pointers
// example of usage in scripts

Definition at line 224 of file SolarSystem.hpp.

void SolarSystem::setTrailsColor ( const Vec3f c)
inlineslot

Set the color used to draw planet trails lines.

Parameters
cThe color of the planet trails lines (R,G,B)
// example of usage in scripts

Definition at line 213 of file SolarSystem.hpp.

virtual void SolarSystem::update ( double  deltaTime)
virtual

Update time-varying components.

This includes planet motion trails.

Implements StelModule.

void SolarSystem::updateI18n ( )
slot

Translate names. (public so that SolarSystemEditor can call it).


The documentation for this class was generated from the following file: