Stellarium
HEAD
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Module for managing images for scripting. More...
#include <ScreenImageMgr.hpp>
Public Slots | |
void | createScreenImage (const QString &id, const QString &filename, qreal x, qreal y, qreal scale=1., bool visible=true, qreal alpha=1., float fadeDuration=1.) |
Create an image from a file and display on the screen at x,y coordinates. More... | |
bool | getShowImage (const QString &id) const |
Find out if an image is currently visible. More... | |
void | showImage (const QString &id, bool show) |
Set an image's visible status. More... | |
int | getImageWidth (const QString &id) const |
int | getImageHeight (const QString &id) const |
void | setImageScale (const QString &id, qreal scaleX, qreal scaleY, float duration=0.) |
Set the x and y scale for the specified image, relative to size given at load time. More... | |
qreal | getImageScaleX (const QString &id) const |
qreal | getImageScaleY (const QString &id) const |
void | setImageAlpha (const QString &id, qreal alpha) |
Set an image's alpha value when visible. More... | |
void | setImageXY (const QString &id, qreal x, qreal y, float duration=0.) |
Set the x and y coordinates for the specified image. More... | |
void | addImageXY (const QString &id, qreal x, qreal y, float duration=0.) |
Add x and y coordinate offsets to the specified image. More... | |
void | deleteImage (const QString &id) |
Delete an image. More... | |
void | deleteAllImages (void) |
Delete all images currently managed by ScreenImageMgr. | |
QStringList | getAllImageIDs (void) const |
Get a list of currently loaded image IDs. | |
Public Member Functions | |
ScreenImageMgr () | |
Construct a ScreenImageMgr object. | |
void | init () override |
Initialize itself. More... | |
void | draw (StelCore *core) override |
Execute all the drawing functions for this module. More... | |
void | update (double deltaTime) override |
Update time-dependent parts of the module. | |
double | getCallOrder (StelModuleActionName actionName) const override |
Defines the order in which the various modules are drawn. | |
Public Member Functions inherited from StelModule | |
StelModule () | |
Constructor. Every derived class MUST call setObjectName(className) in its constructor. | |
virtual void | deinit () |
Called before the module will be deleted, and before the OpenGL context is suppressed. More... | |
virtual QSettings * | getSettings () |
Return module-specific settings. More... | |
virtual QString | getModuleVersion () const |
Get the version of the module, default is stellarium main version. | |
virtual QString | getAuthorName () const |
Get the name of the module author. | |
virtual QString | getAuthorEmail () const |
Get the email address of the module author. | |
virtual void | handleMouseClicks (class QMouseEvent *) |
Handle mouse clicks. More... | |
virtual void | handleMouseWheel (class QWheelEvent *) |
Handle mouse wheel. More... | |
virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
Handle mouse moves. More... | |
virtual void | handleKeys (class QKeyEvent *e) |
Handle key events. More... | |
virtual bool | handlePinch (qreal scale, bool started) |
Handle pinch gesture events. More... | |
virtual bool | configureGui (bool show=true) |
Detect or show the configuration GUI elements for the module. More... | |
Additional Inherited Members | |
Public Types inherited from StelModule | |
enum | StelModuleSelectAction { AddToSelection , ReplaceSelection , RemoveFromSelection } |
Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More... | |
enum | StelModuleActionName { ActionDraw , ActionUpdate , ActionHandleMouseClicks , ActionHandleMouseMoves , ActionHandleKeys } |
Define the possible action for which an order is defined. More... | |
Protected Member Functions inherited from StelModule | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to slot) to the StelActionMgr object. More... | |
class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to own slot) to the StelActionMgr object. More... | |
StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More... | |
Module for managing images for scripting.
Images are identified by a string ID which is passed to ScreenImageMgr members when it is necessary to specify an image to work with. Member functions in this class which modify the state of the class are all mediated through the signal/slot mechanism to ensure such operations happen in the main thread where images are drawn, and not in the script thread.
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Add x and y coordinate offsets to the specified image.
id | the ID for the desired image. |
x | The x-coordinate shift for the image, pixels. |
y | The y-coordinate shift for the image, pixels. |
duration | The time for the change to take place, in seconds. |
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Create an image from a file and display on the screen at x,y coordinates.
id | the ID to use when referring to this image (an arbitrary string). If an image with this id exists already, it will be deleted first. |
filename | the partial path of the file to load. This will be searched for using StelFileMgr, with "scripts/" prefixed to the filename. |
x | The x-coordinate for the image (0 = left of screen) |
y | The y-coordinate for the image (0 = top of screen) |
scale | scale factor for the image. 1 = original size, 0.5 = 50% size etc. |
visible | The initial visible state of the image |
alpha | The initial alpha (opacity) value for the image (range 0.0=transparent to 1.0=opaque) |
fadeDuration | the time it takes for screen images to fade in/out/change alpha in seconds. |
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Delete an image.
id | the ID for the desired image. |
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overridevirtual |
Execute all the drawing functions for this module.
core | the core to use for the drawing |
Reimplemented from StelModule.
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id | the ID for the desired image. |
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id | the ID for the desired image. |
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id | the ID for the desired image. |
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id | the ID for the desired image. |
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Find out if an image is currently visible.
id | the ID for the desired image. |
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overridevirtual |
Initialize itself.
If the initialization takes significant time, the progress should be displayed on the loading bar.
Implements StelModule.
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Set an image's alpha value when visible.
id | the ID for the desired image. |
alpha | the new alpha value to set. |
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Set the x and y scale for the specified image, relative to size given at load time.
id | the ID for the desired image. |
scaleX | The new x-scale for the image. |
scaleY | The new y-scale for the image. |
duration | The time for the change to take place, in seconds. |
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Set the x and y coordinates for the specified image.
id | the ID for the desired image. |
x | The new x-coordinate for the image, pixels. |
y | The new y-coordinate for the image, pixels. |
duration | The time for the change to take place, in seconds. |
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Set an image's visible status.
id | the ID for the desired image. |
show | the new visible state to set. |